View Full Version : NUKE from The Foundry
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- >> Pick a color with expression
- Keying with a green object in greenscreen
- randomise expression
- backward uv, forward uv, motion uv?
- Big and little endian
- Linear expression in Nuke
- nuke-xcode development
- rendering
- Save python variable in nuke script (.nk)
- Access "Save script as" window with python
- Viewing Transforms in Context
- Nuke file extensions
- strange nuke problem
- py script for just press the reload button on every read node?
- Default Properties Window Size
- 3d Lines
- how to load the gizmos and py scripts from network?
- PRESPECTIVE FOV
- How to adjust color temerature (in Kelvin)
- Keystroke for Prev/Next Keyframe
- Slow Camera Shake?
- Workflow for 5DMKII footage..
- Error loading .mov files on nuke 64bit edition
- Noob question: Offsetting tracks
- Lens Distortion Question
- Nuke new wihtout spanning a new instance
- nuke camera
- How to Use Nukes Camerashake in as Camera ??
- Nuke 6.2 Announced at IBC
- MatteToRoto?
- Gizmo and Manage User Knobs Problem
- Looking for a Nuke instructor FR/ENG
- Monsters GT for Nuke/OFX
- Applying bumpmap to imported .obj
- Plugin development on the Mac?
- nuke.activeViewer().frameControl(i) docs wrong?
- noob questions , nuke v6.1 ?
- multipass compositing with cinema4d
- Screen Subtraction outside IBK
- Help with command line renders
- Keying_Hair Correction
- Z key for Bezier points
- Lightwrap inside of Nuke 3d-scene?
- nuke camera tracker
- Keying and channel masks
- rpf reader error
- labeling transform handles in viewer?
- Steresocopic differences...
- how to hide knob using tcl
- Stereoscopic views / shortcuts
- keying really grainy 4k footage
- CameraTrackerPointCloud Unkown command
- Histogram/levels in nuke
- Nuke 6.1v2 Released
- HELP how to Paint on Alpha after Key
- Hotkey to open the file dialog box knob
- Cast reflections and shadows on cards
- Opacity Node
- Buggy top view?
- how to create new class based on existing Node
- Syntheyes Pointcloud to Nuke?
- Adding Atmosphere
- importing roto shapes
- See render time?
- rendered vectors to help furnace nodes
- How to tell if all 16 bits have data in them
- Stereoscopic/DispGeo Problem
- Fine Tuning
- Project3D and UVProject and DepthMap
- creating random values over time
- hiding onscreen control per Node base
- nuke python not creating node
- arri alexa timecode
- Stereo Compositing
- Limitation of Readnodes?
- Running GUI licenses and Render licenses on a farm
- Increase bezier point sensitivity?
- Does dvcprohd export really work?
- curve
- Shake transition issue: Extending Cleanplate beyond frame
- screenspace AO in nuke?
- Point Distance To Camera
- Realtime Lighting in Nuke
- Curve editor customization
- relighting a 2d image
- Rendering full HD in Nuke ?
- export xml to nuke from editing software
- D-21 LUT to Read Node
- Change Matte Overlay Color
- mocha to nuke
- Point cloud from FBX - positions?
- python script button
- DCRAW in nuke 6.1 Mac
- Executing a secondary write node depending on if specific channels exist
- FBX camera problems Maya>Nuke
- Transform handles in Gizmo/Group bug
- GenArts Sapphire 64BIT?
- Using a transform on a over b makes part of the screen go black!
- Rotopaint - always show all handles...
- Animating colour, is it possible?
- beauty work
- change default write to include alpha?
- Photoshops Linear Light mode in NUKE?
- Read option from a Write node as fast as a normal Read node?
- stereocomp
- 3D Elements
- emit light from layer - how?
- motionblur from 3d card animation
- Grading before keying
- Sex tape look
- Nuke Training
- Breaking Roto's
- Displaying ObjectIDs
- How to use 3d model for make mask in nuke
- Display issues
- Python question
- Missing "N" Channel from geometry?
- nuke python + get node in focus (runIn)
- Import an FBX object(Model) but how to combine texture with it?
- EXR renders from Maya 2009 error on and off in Nuke
- Dpx RGB + A Render
- nuke cornerpin (python) help
- Stretch an animation curve with Python
- new channels while merging
- python sqlite crash
- please help me with motion blur in nuke
- set Write node to render .mov but framecycler error
- zdepth rendered in RenderMan
- ROTO TOOL HELP
- navigating to next node in expression?
- Help: Render using expression
- execute python script on frame change
- calling flipbook function from custom panel
- nuke color management
- Gradient, blur in NUKE
- Control panel interface through python
- Hide Nuke
- shortcut assignment to enable or disable a node
- Stereo Conversion of Greensceen Footage
- Rendering ROI
- Create dvd/Bluray 3d stereo for New Tvs 3d
- Mocha cornerpin for Nuke...
- Text file out of nuke
- nukex command line
- how to get over 1000+ nodes in windows
- Full path to Nuke via Python
- ndk plugin
- Node speed log?
- Confession from Nuke user. Need help.
- nuke python again, hide inputs on dots
- Viewer stops updating when there is a missing frame
- I would like to understand UV channels
- simple pointsto3D - failed to work
- rgb values to integer values conversion possibility..
- displace texture with oflow vectors?
- Denoise Methods?
- Problem Importing OBJ from VUE
- stereoscopic tracking in Nuke
- Difference Premult Maya -Nuke
- Merge to HDR in Nuke?
- speed up workflow - manage user knobs
- modify fbx-geo in new "vertex selection mode"
- Dope sheet
- Primatte, Keylight & IBK....
- Difference between Maya and Houdini navigation?
- Settings on Read's default values
- HDRI lighting in nuke??
- Custom frame tags to write?
- Automatically recovering from a crash
- Nuke 6.1v3 Released
- background render
- rendering multiple write nodes huge RAM consumption
- How to put Nuke's Paint node into a Gizmo.
- Camera projection
- Front Source Gizmo
- Nuke roto shape to mocha or AE
- Frame Range Globals
- Camera Tracker - Object slipping slightly
- deJello v0.4 - Rolling shutter removal gizmo
- exrdisplay
- Can you make one gizmo that contains two grouped nodes?
- stars flicker effect?
- how to : gridwarp 'live' tracking ?
- WireRemoval Tool Render Issues
- 2D-Tracking-Data into 3D?
- Exr files too Heavy
- Network render/install for faster viewer/preview renders?
- grey out knob
- nuke 6.2
- Limit effect to specific frames via expressions.
- Cards Deformation
- python nuke.frame() delay? is it a bug?
- End Credit Roll
- import tracker data : shake into nuke ??
- Which expressions do you find yourself using the most?
- Blending Modes inside Nuke 3D space
- Trapcode Particular for nuke!
- different OP "merging" a card in 3d-space
- Nuke Rendering issue
- full screen function
- Stereo Viewer / Nvidia Graphics Cards
- 30i to 60p
- Nuke VS Fusion vectorblur
- Import Shake's rotoshape to Nuke
- Red Mysterium x Color Workflow Nuke
- 7D DSLR Video to RGB Images
- Convert new Roto node data to old RotoPaint?
- Referencing nodes values out side of a gizmo
- disable a node based "on Error"
- Nuke output through quadro sdi
- Color Expression Node, replace pixels value
- NukeX Opening Scripts in Nuke
- Setting Format or size with python?
- settin shot size
- roto shapes linked to 3d objects
- Move knob position with python?
- Moving from Inferno to Nuke?
- S-log lut in Nuke
- Zdepth
- Rotopaint
- Camera in Nuke
- Hide expression lines SHORTCUT..
- Exporting splines in ssf fromt from nuke?
- Accessing Node Name Or Render File Type
- 3D Camera tracker Problem--Help
- Nuke Flame Connect, python script
- SplineWarp kills motion blurred Text - Work around?
- copy - paste
- Drop shadow?
- toggle the curves of roto paint
- I made a scene collection script for Nuke
- Crowd generation?
- keying - garbage mask
- Up-rez and reformat
- I made a scene collection script for Nuke try 2
- Scaling 2 point 2d Track ?
- Film Pipeline in Nuke
- unlink camera from camera tracker ?
- Can NUKE roto like this ?
- The Iterator - Idea for an enhancement to Nuke
- Denoise/Degrain software help
- Offset nightmares
- Weird GUI behavior, possibly a bug?
- Dark Greenscreen keying problem
- python panel list
- Error message: layer mask: mask.alpha already at index 1 instead of 0
- >> Gizmo better than Groups ?
- Relight Node in NuKe???
- integrating new 2d objects to final stereo shots
- python sciprts working in nuke 6.1 v1 and not in v3