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  1. (Beginer) - NUKE Primatte Node help.
  2. Need help with script syntax...
  3. Import discreet lut usage
  4. nuke 3d system: turn of 3d layers workflow
  5. (Learning NUKE) - Vector Data / Vray / Motion Blur
  6. Shake LUTS to Nuke
  7. Problem with paint node
  8. correct usage of motionVectors and vectorBlur
  9. Nuke for 2D animation (beginner)
  10. Animated Geometry into Nuke
  11. FBX Tutorial to Nuke - From a Maya point of view
  12. colorspace? get the same behaviour as in shake.
  13. Nuke and AdobeRGB
  14. Render passes
  15. Nuke: How to create an If statement in Nuke's Expression Node
  16. newb - getting my head around comp sizing
  17. Echo effect?
  18. edge pixel repeat
  19. Loading image sequences back to back
  20. weird x-axis offset issue
  21. SCREEN = A+B-AB - what am i missing in my nodetree?
  22. Help with exr channel mattes
  23. Match grain ....?
  24. Lot of Color Correct into an input layer mask
  25. Textures on obj and fbx into Nuke
  26. Real-Time Preview while adjusting?
  27. Channels and scripting
  28. matching waveform to animation curves
  29. Mask exchange question
  30. IDistort
  31. monitors
  32. Nuke camera wiggle
  33. About Merge node with A, B, A2, A3 etc...
  34. Might be a silly question, but why is Nuke the only app I cant use while Rendering?
  35. Lens flare Question
  36. [learning] - Is there a way to get Custom Node Names?
  37. HD source to work in Nuke & Boujou(setting up the focal length of the lens)
  38. Camera export from Maya to Nuke
  39. Animated Bezier Problem
  40. Nuke progress bar
  41. tracking >axis of rotation
  42. Nukers, did u ever notice this?
  43. optimizing render
  44. Shake to Nuke render nodes.
  45. 3d Lut for Lustre
  46. wont render.. why?
  47. Beziers Misaligned in 3D Setup
  48. lookup table
  49. Nuke_Comp_problem with masks
  50. nuke v5.02 and SSF import
  51. nuke - separating channels
  52. Expression Help - Nuke
  53. Making depth fog with Exposure
  54. tracking data onto paint strokes?
  55. Tdforum
  56. recursive cloning in Nuke?
  57. a problem with detach openexr file
  58. audio in nuke
  59. colour changes during keying..??
  60. node layout
  61. 3D Comp - Keyed Roto Multi layer Question
  62. Keying question
  63. menuitem
  64. cinema 4d ... nuke workflow
  65. morph,warp and other questions
  66. Import question ?
  67. PixelAnalyzer
  68. Nuke's buffer vs shake's cache .. not good enough
  69. Nuke, Nvidia, 64bit and Realtime.
  70. How do I pull a certain RGB channel and use it as an alpha?
  71. File paths automation - how?
  72. nuke + eyeon generation
  73. nuke obj subdivision
  74. .mov Error
  75. colorspace again
  76. I need help,Thanks
  77. Hue correct with expression
  78. Nuke 5.1v2 with x64
  79. python knob response
  80. IBK vs IBK Gizmo
  81. .DPX
  82. Nuke and EDLs
  83. Bezier (roto) with 3D Cam workflow question
  84. Spill Suppression
  85. Vray and Nuke + Nuke performance
  86. Nuke and 3D Camera Set extention
  87. prombelm with rendering
  88. any way to read and write mov in nuke WIN64
  89. render all write nodes with different timelines
  90. need i deinterlace my footage?
  91. Color shifts with Lightwrap
  92. Add Channel in Shuffel Node with python
  93. Quick python question
  94. Paint Node
  95. subdividing a 3d card
  96. Absolute Beginner Question
  97. motion blur?
  98. obj sequence import : maya to nuke pb
  99. edge detect behaves strange?
  100. FrameCycler and Nuke
  101. ColorLookup
  102. "this" in Python script button
  103. Is anyone using Genarts Plugs?
  104. What im missing.....
  105. Noob exr question
  106. Dot Product
  107. Tinderbox Set Released For Nuke
  108. noob question on LUTs and colourspace
  109. External Monitoring
  110. Script Update Of Imported Scripts
  111. nuke on linux
  112. Problems with RGB to ALPHA channel
  113. simple question
  114. DVCPRO HD -> to which format in Nuke?
  115. Sphere not a sphere.
  116. Issues with Merge(over) node?
  117. CornerPin and Masks.... problems... :(
  118. combining geometry
  119. Project 3D...baking the texture onto the geometry?
  120. Copying keys??
  121. Help with horrible cromakey :(
  122. anamorph footage in viewer
  123. default viewer setting, how to set playback rate?
  124. Stereo Viewing In Nuke
  125. object edge texture help in NUkE
  126. Scanned Grain Node...
  127. Animate noise over every two frames
  128. link font via expressions
  129. Text Node Expression Help
  130. Nuke 5.1v2 'disable node' not working?
  131. Unable to use Wacom to draw beziers in Nuke 5.1v2
  132. Set matte?
  133. curveGens 1.2.0 for v5?
  134. Write node filename error
  135. paint node (clone mode) follow tracker node
  136. fnoise3d nuke equivalent?
  137. Color Blend Mode in NUKE
  138. Nuke's pixel Analyzer equivalent????
  139. Importing track from Shake
  140. How to isolate which masks are affected
  141. trackers and stabilizing
  142. unable to parse
  143. Nuke autosave problem...
  144. unifying path to files on different OS
  145. Color grade render issue
  146. .edl files and nuke
  147. need Nuke help documents
  148. (Mis)Read?
  149. Displacement in nuke?
  150. Version up expression
  151. Text message from Input Expression
  152. rendering out from 3d viewport camera...
  153. read node workflow
  154. FXguide TV #48 - Nuke Demo on Mummy
  155. question about over operator for images with no alpha/matte channel
  156. whts the replace node for Rngamma in shake
  157. publish points in nuke
  158. Multiple outputs / one gizmo ?
  159. fbx import not working
  160. What's e=.28e-006 or e=.00872 below tracker search area?
  161. Matching up 3D exactly Maya -><- Nuke
  162. can not copy paste key frames in curve editor
  163. bezier problem
  164. Write: You must specify a filename to write to
  165. REDCINE and tiff's for Nuke
  166. Channels and nuke
  167. Pftrack to nuke Camera features.
  168. remove dv artifacts in nuke
  169. Rendering in Nuke
  170. Channels....again
  171. Colour Correct workflow
  172. nuke on linux
  173. is premult necessary after channel merge/shuffle copy?
  174. how to read render passes from a houdini Exr files
  175. how to load 3dlut into Nuke viewer?
  176. any advanced Nodes for compositing cg element into background?
  177. one more rotation problem
  178. how to read render passes from a houdini Exr files
  179. Is there any way to map reflection mapping on Normal image?
  180. Photoshop alpha doesn't play nice with nuke?
  181. extracting object ids in nuke
  182. add operations are not working right can anybody tell me whats wrong with this file?
  183. want to build 3d set to use in multiple shots from different footage
  184. Mkv decoder for Nuke?
  185. Basic 3d comp
  186. resizing source for 3d card
  187. 2d stabilize not working
  188. pivot translation formula
  189. Ease In Ease Out Expression
  190. Is there any free renderfarm manager for nuke?
  191. Merging 'Depth' from two Scanline Renderers?
  192. bezier mblur
  193. manipulating an imported *.obj
  194. Pixel aspect ratio not working...
  195. how to Link the Tracker data to one of the bezier point
  196. Nuke color shift
  197. Get footage resolution using python...
  198. Import alpha from combustion to nuke
  199. Can i use combustion splines(rotospline or polygons) in nuke
  200. reformating question - beziers
  201. raytracing in Nuke
  202. nuke.Panel() screen position
  203. Nuke 5.1v3 released
  204. ibk
  205. RHEL
  206. horizontal+vertical aperture for ccd cameras
  207. Nuke 5.1v3 and wxPython problems!!
  208. Z Depth in Nuke
  209. lens distortion and workflow?
  210. .Fchan & .Chan data
  211. Crop changes BB
  212. motion blur in post -- mental ray for maya with nuke
  213. stereo
  214. IBK tutorial on thefoundry.co.uk
  215. Need help with Matrix Reloaded : Twin Ghost Effect
  216. nuke Tcl expression resources
  217. Frame Converting (Film 30fps to 24fps)
  218. how to setup global working directory?
  219. Curve interpolation manip using Python?
  220. Locking Individual Nodes
  221. LM2DV node and Reelsmart Motion Blur
  222. Basic question about b/w mattes
  223. The Foundry’s 2009 Nuke Roadmap
  224. Script Editor feedback...?
  225. Nuke Criticisms?
  226. help setting up enviromental for gizmos
  227. Uv pass and Texture map in post?
  228. Properties panel (python)
  229. How do you premult with white?
  230. Nuke Master-class scripts now on-line
  231. God Rays From Ground Grid
  232. Changing paint stroke order/timing
  233. st map pixelated..
  234. Max, Exr format, Object IDs
  235. Interleaving 2 image sequences together into 1
  236. Pftrack and nuke compo issue :)
  237. Color Correction help
  238. How to change a color in Nuke?
  239. Propreitory Nuke files? and Gizmos
  240. Problem on working with Nuke bezier
  241. change knobValue with python
  242. Proxy mode
  243. Changing bezier color in text editor?
  244. Unable to render after a Card3D node
  245. Selecting ŕ Nodes, with command
  246. Chime when render complete
  247. UV's in Nuke???
  248. boujou to nuke 5
  249. JUST FOR FUN: A Gizmo for keying home DV movies
  250. exr colorspace