View Full Version : Nuke 4.7v2
July 10th, 2007, 01:28 PM
July 10th, 2007, 08:01 PM
Thank you Jesus!
So many bug fixes, I just might cry... :o
And being able to read sequences with the name####.ext convention doesn't hurt either.
July 11th, 2007, 02:43 AM
Nothing new with v2, bug fixes and a whole slew of new bugs. People were waiting for v2 to fix things introduced in v1 which coincidentally people hoped would fix 4.6. This is beyond getting old its outright boring anymore.
4.7v1 resulted in me losing my confidence in The Foundry, now 4.7v2 just solidified it. Even if they release a v2a or bump it to v3 they are going to have to pull a rabbit out of my ass to gain my confidence back.
You know I kinda expected growing pains with the company shift but this is unacceptable behavior for 3 straight versions of an application. Its a shame you cant get the last working version from DD 4.5 because thats the last stable release.
July 11th, 2007, 02:48 AM
Couldn't agree more nrgy.
I think Jesus had nothing to do with this one :)
July 11th, 2007, 02:59 AM
Oh and btw I forgot to post this lovely picture, seems they decided to remove the ability to animate a integer knob from v2 without putting it anywhere in the release notes. Here is a screenshot of what you get when right clicking on a integer knob. If you want to see what I mean open a reformat node and set it to Box, then right click on either the width or height boxes and you will get this wonderful pop-up. Whether this was intentional or not its a huge enough bug to keep me away from v2.
July 11th, 2007, 04:39 AM
you should post your bugs here...
any way 4.6 works very well for me....
4.7v1 or v2 crash all the time....
July 11th, 2007, 04:55 AM
Me and Diogo Girondi talk with support more then we do with our own mothers.
July 11th, 2007, 09:56 AM
Don't blame the Foundry, blame Michael Bay:
(fxg=fxguide; MB=Michael Bay)
"fxg: What’s next?
MB:I want to get into the game business. I bought 500-employee Digital Domain. I’m totally immersed in it. Sometimes I’m a control freak beyond control freaks. I try to keep people in top game, something I learned under Jerry Bruckheimer. It’s who you surround yourself with. I’ve worked with people for years. Once people know your sensibility it’s very easy to work.
fxg: What’s happening with Nuke and Digital Domain?
MB:I bought The Foundry in England, too. We’re taking all our software there. They’ll hot-wire Nuke. It needs add-ons and stuff. I brought some guys over from ILM."
July 11th, 2007, 10:39 AM
wooooa so michael bay owns the foundry as well.... figured as much theres no way they would have ditched nuke, with it being so embeded in their pipeline... i guess might have well been digital domain who bought the foundry then?
July 11th, 2007, 11:08 AM
I love how this guy can just go out and buy a major vfx house and then one day decides to buy a vfx plug-in company. I wish I had that sort of capital I'd just go out and buy weta or ilm and why not, I'll buy eyeon too.
July 11th, 2007, 12:23 PM
Please don't read that FXGuide article and take it seriously, the Q/A section of that article is so horrible I can't even put it into words. It is as if someone translated something from English to Spanish and back to English again using bablefish. Most of the article doesn't even make sense so take what is said with a grain of salt. Heres some examples btw.
Quote: "I want to get into the game business. I bought 500-employee Digital Domain. Iím totally immersed in it."
Quote: "In the 70s Spielberg invented dinosaurs"
Quote: "One of my strengths is creating funny on the set"
Quote: "Itís important because you have stunt players, important they not crash into your event."
Quote: "I like to camera operate."
Quote: "how do you get the most of humor?"
It reads like an asian trying out english for the first time.
July 11th, 2007, 03:07 PM
Umm, it was written by Mike Seymour, I'd say he's an extremely reliable source, especially since I'm not analyzing the grammar and spelling. I think he'd make sure Michael Bay purchased The Foundry before posting it in the article.
It's also an interview, so it might be a straight transcription. We don't all speak as well as we write.
July 11th, 2007, 03:14 PM
I'm sorry but no that section of the article was not written by Mike but instead by a guest reporter Robin Rowe. Robin also posted the same Q/A on a website he uses for email that you can find here (http://movieeditor.com/transformers/michael.bay.interview.html). Notice the posting date for the article on that link is a little over a week before the FXGuide article.
July 11th, 2007, 03:16 PM
Damn that was fast - you beat me, I was just about to modify my post to say that. Yeah, Robin Rowe wrote the interview, but obviously someone over there had to at least read it through and approve it.
They're not always the greatest with grammar over there... but factually they're very accurate.
And if we're not supposed to take that statement seriously, then what's the alternative? Michael Bay did not buy The Foundry?
July 11th, 2007, 03:25 PM
Do a search for Micheal Bay buying The Foundry and you wont find squat. The fact that the article is 2 weeks old and no news has been published is why I doubt it. You add the horrible sentences of that Q/A section and no news of anything pointing to Micheal buying The Foundry and I come away with it being more of a horribly translated piece that doesn't mean what it says it does.
FXGuide is always good with articles but I have no clue what they did with this one, it is so far below FXGuide standards I don't know what to think. If I'm wrong then so be it but I highly doubt the facts stated in the Q/A section because as I said it seems like something translated from English to Spanish and back to English again using bablefish.
I also might add if you go read all of Robins articles they read like some Asian speaking Engrish so thats why I assume they are nothin but horrible translations.
July 11th, 2007, 03:44 PM
Well, in the discussion at FXPHD someone has confirmed this... and in the last interview about this Bill Collis couldn't comment on what actually happened:
fxg: Has Digital Domain bought the Foundry?
BC: We cannot comment on anything at all corporate, but we will be able to hopefully cover the legal aspects in an announcement before NAB.
Maybe they'll make a statement at some point about the whole thing. And in saying he bought The Foundry, it wouldn't actually be him that bought it, he probably purchased it through Wyndcrest Holdings, LLC... the holding company that purchased Digital Domain.
This news wasn't mean to be inflammatory in any way, I'm still excited that The Foundry purchased Nuke and hope they can do great things with it.
July 11th, 2007, 04:09 PM
My only comment on that article is that the question asked is before the announcement The Foundry made that they had indeed bought Nuke from D2 so I don't think it relates to this current interview, at the time they hadn't released just what was going on so thats why I see him saying what he did in that earlier article. As far as someone at FXPHD confirming it I can't say much to that since I don't attend the FXPHD courses and can't see the forums however the people I've talked to have no clue about what is stated in the current article so until I hear otherwise it really doesn't bother me.
July 11th, 2007, 10:46 PM
Wow nrgy, thanks for bringing up all the downsides to this update. I definitely spoke too soon (while reading the white papers). I'm glad Nuke installations don't overwrite each other, so I can get rid of it for the time being.