hugo_guerra
September 4th, 2007, 02:07 PM
Hi, it may sound silly to ask, but anyway I still am confused in the order of the Zdepth node plus the Vector Blur node in Nuke.
I am trying to make a Zdepth and MB in the same scene and I am using the Velocity pass and the Z pass out of an EXR from Vray. Anyway I get very weird edges of the 3D plate as soon as I use both nodes, but they work fine alone.
So my question is what should I do first?
Zblur a scene and then Mblur it? or should it be the other way around? and if so, should the alpha be treated in some way in between both nodes?.
Hope it dosenīt sound to silly, and hope to have some help.
All of best
I am trying to make a Zdepth and MB in the same scene and I am using the Velocity pass and the Z pass out of an EXR from Vray. Anyway I get very weird edges of the 3D plate as soon as I use both nodes, but they work fine alone.
So my question is what should I do first?
Zblur a scene and then Mblur it? or should it be the other way around? and if so, should the alpha be treated in some way in between both nodes?.
Hope it dosenīt sound to silly, and hope to have some help.
All of best