NEO
September 29th, 2007, 04:37 PM
Is the text node verry buggy or do I just have that bad luck I always tend to have, aka user error. :rolleyes: Having many many craches in 4.73 atm while animating some text and using vector blur on it. Same thing with all fonts I tried out so thought I check with you guys if there is something worth nowing about the text node. Like what nodes it doesn't like to be hooked up to and so.
One annoying bug is that the text when I render scales in X on some frames. So it looks like it's in somekind of river dance. Pretty annoying to say the least.
One of the trees that gives me a hard time looks like this. Then hooked up in a scene node.
set cut_paste_input [stack 0]
version 4.7300
push 0
push 0
push 0
push 0
push $cut_paste_input
Text {
message "Simon flyttar"
font C:/WINDOWS/Fonts/VeraIt.ttf
size 35
kerning -0.01
yjustify bottom
translate {229 83}
scale {1 1}
color {0 0 0 1}
p1 {100 400}
p0 {100 100}
name Text3
label "Rubrik\n@b;\[value message]"
selected true
xpos 1366
ypos -762
addUserKnob {20 User}
}
Text {
message "7 000:-"
font C:/WINDOWS/Fonts/MyriadPro-Bold.otf
size 56
translate {{root.Text3.translate.x} 32}
scale {1 1}
color {0 0 0 1}
p1 {100 400}
p0 {100 100}
name Text2
label "Summa\n@b;\[value message]"
selected true
xpos 1366
ypos -705
addUserKnob {20 User}
}
set N45c9480 [stack 0]
push $N45c9480
CornerPin2D {
to1 {5 4}
to2 {730 -38.5}
to3 {720 576}
to4 {4 586}
from2 {720 0}
from3 {720 576}
from4 {0 576}
name CornerPin2D2
selected true
xpos 1454
ypos -630
}
Transform {
translate {10 -2}
center {360 288}
name Transform5
selected true
xpos 1454
ypos -604
}
Blur {
size 15
name Blur2
selected true
xpos 1454
ypos -579
}
Grade {
blackpoint -0.02
unpremult rgba.alpha
name Grade1
selected true
xpos 1454
ypos -539
}
Merge2 {
inputs 2
name Merge8
selected true
xpos 1366
ypos -480
}
add_layer {mask mask.blurStack mask.backgcorner mask.vb mask.vbSec mask.vbThir mask.vbFour}
Bezier {
output {-rgba.red -rgba.green -rgba.blue mask.vb}
points {{
{206 143 0 -2.7}
{199 -10 0 -0.44}
{516 -12 0 0.44}
{519 145 0 2.7}
}}
center {360 288}
p1 {100 400}
p0 {100 100}
name Bezier3
selected true
xpos 1366
ypos -454
}
Transform {
translate {{curve x46 472.9999847 s0 x60 129.9999771 s-25.5 t-0.2 v1.43906 x62 135.9999771 x67 129.9999771 s-0 u1.31195 x220 129.9999771 x240 -320} {curve x203 121}}
center {230 288}
name Transform3
label "text motion"
selected true
xpos 1366
ypos -416
}
set N45d26d0 [stack 0]
push $N45d26d0
MotionBlur2D {
inputs 2
uv forward
name MotionBlur2D1
selected true
xpos 1366
ypos -376
}
VectorBlur {
channels rgba
uv forward
scale 0.75
method forward
alpha mask.vb
name VectorBlur1
selected true
xpos 1366
ypos -350
}
Card {
p0 {-0.5 -0.5 0}
p1 {-0.5 0.5 0}
p2 {0.5 0.5 0}
p3 {0.5 -0.5 0}
m00 {-1.49012e-008 0.333333 0}
m01 {-1.49012e-008 -0.333333 0}
m10 {0.333333 1.49012e-008 0}
m11 {-0.333333 1.49012e-008 0}
m20 {1.49012e-008 -0.333333 0}
m21 {1.49012e-008 0.333333 0}
m30 {-0.333333 -1.49012e-008 0}
m31 {0.333333 -1.49012e-008 0}
name Card3
label "money fill"
selected true
xpos 1366
ypos -305
}
TransformGeo {
inputs 3
translate {-2.76999 4.45 -10}
uniform_scale 13
name TransformGeo5
label "adjust to 3dscene"
selected true
xpos 1366
ypos -265
}
TransformGeo {
inputs 3
translate {0 0 1}
pivot {0 0 -10}
name TransformGeo6
label "offset from wall"
selected true
xpos 1366
ypos -225
}
One annoying bug is that the text when I render scales in X on some frames. So it looks like it's in somekind of river dance. Pretty annoying to say the least.
One of the trees that gives me a hard time looks like this. Then hooked up in a scene node.
set cut_paste_input [stack 0]
version 4.7300
push 0
push 0
push 0
push 0
push $cut_paste_input
Text {
message "Simon flyttar"
font C:/WINDOWS/Fonts/VeraIt.ttf
size 35
kerning -0.01
yjustify bottom
translate {229 83}
scale {1 1}
color {0 0 0 1}
p1 {100 400}
p0 {100 100}
name Text3
label "Rubrik\n@b;\[value message]"
selected true
xpos 1366
ypos -762
addUserKnob {20 User}
}
Text {
message "7 000:-"
font C:/WINDOWS/Fonts/MyriadPro-Bold.otf
size 56
translate {{root.Text3.translate.x} 32}
scale {1 1}
color {0 0 0 1}
p1 {100 400}
p0 {100 100}
name Text2
label "Summa\n@b;\[value message]"
selected true
xpos 1366
ypos -705
addUserKnob {20 User}
}
set N45c9480 [stack 0]
push $N45c9480
CornerPin2D {
to1 {5 4}
to2 {730 -38.5}
to3 {720 576}
to4 {4 586}
from2 {720 0}
from3 {720 576}
from4 {0 576}
name CornerPin2D2
selected true
xpos 1454
ypos -630
}
Transform {
translate {10 -2}
center {360 288}
name Transform5
selected true
xpos 1454
ypos -604
}
Blur {
size 15
name Blur2
selected true
xpos 1454
ypos -579
}
Grade {
blackpoint -0.02
unpremult rgba.alpha
name Grade1
selected true
xpos 1454
ypos -539
}
Merge2 {
inputs 2
name Merge8
selected true
xpos 1366
ypos -480
}
add_layer {mask mask.blurStack mask.backgcorner mask.vb mask.vbSec mask.vbThir mask.vbFour}
Bezier {
output {-rgba.red -rgba.green -rgba.blue mask.vb}
points {{
{206 143 0 -2.7}
{199 -10 0 -0.44}
{516 -12 0 0.44}
{519 145 0 2.7}
}}
center {360 288}
p1 {100 400}
p0 {100 100}
name Bezier3
selected true
xpos 1366
ypos -454
}
Transform {
translate {{curve x46 472.9999847 s0 x60 129.9999771 s-25.5 t-0.2 v1.43906 x62 135.9999771 x67 129.9999771 s-0 u1.31195 x220 129.9999771 x240 -320} {curve x203 121}}
center {230 288}
name Transform3
label "text motion"
selected true
xpos 1366
ypos -416
}
set N45d26d0 [stack 0]
push $N45d26d0
MotionBlur2D {
inputs 2
uv forward
name MotionBlur2D1
selected true
xpos 1366
ypos -376
}
VectorBlur {
channels rgba
uv forward
scale 0.75
method forward
alpha mask.vb
name VectorBlur1
selected true
xpos 1366
ypos -350
}
Card {
p0 {-0.5 -0.5 0}
p1 {-0.5 0.5 0}
p2 {0.5 0.5 0}
p3 {0.5 -0.5 0}
m00 {-1.49012e-008 0.333333 0}
m01 {-1.49012e-008 -0.333333 0}
m10 {0.333333 1.49012e-008 0}
m11 {-0.333333 1.49012e-008 0}
m20 {1.49012e-008 -0.333333 0}
m21 {1.49012e-008 0.333333 0}
m30 {-0.333333 -1.49012e-008 0}
m31 {0.333333 -1.49012e-008 0}
name Card3
label "money fill"
selected true
xpos 1366
ypos -305
}
TransformGeo {
inputs 3
translate {-2.76999 4.45 -10}
uniform_scale 13
name TransformGeo5
label "adjust to 3dscene"
selected true
xpos 1366
ypos -265
}
TransformGeo {
inputs 3
translate {0 0 1}
pivot {0 0 -10}
name TransformGeo6
label "offset from wall"
selected true
xpos 1366
ypos -225
}