Millionflame
October 27th, 2007, 06:50 PM
Hello all,
My problem is that when I use Bezier nodes to rotoscope out certain things sometimes they work, and sometimes they don't. I have no idea why it's hit and miss because I have the same flow and settings for everything.
I use the Bezier and set it's output to the alpha channel. Then I premult it on the rgba channel again.
I've used this exact same way to take out things from a rendered pic / elements, but sometimes it does nothing.
Is there another way to rotoscope, or what else is going on?
Thanks for the time,
A.
My problem is that when I use Bezier nodes to rotoscope out certain things sometimes they work, and sometimes they don't. I have no idea why it's hit and miss because I have the same flow and settings for everything.
I use the Bezier and set it's output to the alpha channel. Then I premult it on the rgba channel again.
I've used this exact same way to take out things from a rendered pic / elements, but sometimes it does nothing.
Is there another way to rotoscope, or what else is going on?
Thanks for the time,
A.