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View Full Version : adding surfaces to singleshadingswitch using MEL



niceguysan
February 28th, 2009, 11:50 PM
hi
i am trying to add selected objects to the single shading switch,

well i first run the project i get this error

procedure AEswitchAddButtonCB not found, but later if i once manually open single shading switch i click on Add Surfaces i have this procedure in memory,

my ultimate objective is to load the items in shape column of singleshadingSwitch using this method


AEswitchAddButtonCB ($sssName) input inShape inSingle;


but i also tried using this method



listConnections -source true -destination false "vdfvsss.input[1]";
listConnections -source true -destination false "vdfvsss.input[1].inShape";
doesnt work...


can anyone help how cani add items to single shading swithc using mel...