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kithng
January 23rd, 2005, 12:19 PM
Hi,

when I composite my ambient occlusion pass , how can I avoid double darkness ?

what I mean is, I don't want shadowed area get darken by my occlusion pass.

thanks for any help.

Hugh
January 24th, 2005, 06:26 AM
You could 'Min' together your occlusion and shadow passes before applying them to your render.... Although, if there's an area on your character that's self-shadowed, why wouldn't it get even darker when a shadow falls on the area from another object?