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rhythmone
February 8th, 2005, 01:12 AM
I am rendering out of maya, and there are certain layers that end up getting masked during intervals.... so, it makes sense to conserve on maya rendering by only rendering out the frames that are visible.

When selecting these in Shake I end up with

glow = SFileIn("glow/glow.1-225,330-400#.iff", "Auto", 0, 0, "v1.0", "0");
I thought this would order them right, but Shake treats this as a single block.
What I need is a gap in between the two sets (so these get placed literally).... is there a trick to this or do you have to use two fileIn nodes and simply add them?

Hugh
February 8th, 2005, 03:08 AM
If you change the fileName string to:

glow/glow.1-400#.iff

It will lay it out properly, although you will probably find that the node errors on the frames that are missing.... I'd suggest copying in black frames for 226-329...

rhythmone
February 8th, 2005, 03:21 AM
thanks