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View Full Version : Shake vs. Digital Fusion



Latter Day Saint
May 2nd, 2005, 05:06 AM
I am going to buy one of them…they are both node-based, and Shake is $4999 (for Linux), DF is $4995. Could you give me some suggestion? Thanks a lot.

Desmond Tian

JimmyTheSaint
May 2nd, 2005, 05:37 AM
combustion....yay.....

havn't used digital fusion but shake is a very nice program.....

I don't think which you buy will make all the difference as always it's how you use the tools.. not what tools you have...

SalaTar
May 2nd, 2005, 06:38 AM
Few questions:
Film or Broadcast?
Have you demoed both?
What one will fit with what you have now?( hardware,software,mindset)

Latter Day Saint
May 3rd, 2005, 01:42 PM
Yes, for broadcast actually...I am using Shake in my company, and want to buy one in my personal PC and Power Book. I found that the price is almost same, so I guess both of them should be fine...

Latter Day Saint
May 3rd, 2005, 01:46 PM
By the way, who knows the benefits of Digital fusion, compare with shake? thanks a lot

ShadowMaker SdR
May 3rd, 2005, 04:47 PM
One of the main benefits: almost one on one feedback from the guys who actually write the software. Tech support from Eyeon is probably the best I've ever encountered.

Yossarian!
May 3rd, 2005, 06:12 PM
DF 5 and Shake 4 are on the near horizon (not sure exactly when). Might be an idea to wait if its not too far away.

SalaTar
May 3rd, 2005, 06:51 PM
If you buy DF 4 you get 5 free
Shake 4 and its BS 3d is out
"By the way, who knows the benefits of Digital fusion, compare with shake?"

Without DOD its faster,if 5 has DOD it will be faster still.
Supports a large # of AFX plugins...(pick and choose)
Has a killer paint and track
.................

SalaTar
May 3rd, 2005, 08:04 PM
oh yeah aint mac

edism
May 4th, 2005, 01:05 PM
oh yeah aint mac

So Digital Fusion is not Machintosh supported, meaning that it's not made for the mac..
sorry a little confuse.

Splin
May 4th, 2005, 04:56 PM
So Digital Fusion is not Machintosh supported, meaning that it's not made for the mac..
sorry a little confuse.
Like Shake aint for win...fair enuf :p

FKMaster
May 5th, 2005, 03:52 AM
i have worked with both of it......
and i prefer shake......i think its faster.....and the interface/workflow is much better and flexible and shake is very easy to script.............
fusion is not bad its a real good program too !

Splin
May 5th, 2005, 06:47 AM
ahh forgot...DF noodle sys pretty much sux in a big time(when compared to shake). Major headache all the time. But still it is a very good app when compared to shake, DF has some stuff what shake doesnt and vice versa. But noodles still sux :p

Latter Day Saint
May 5th, 2005, 10:51 AM
By the way, What do you think about Combustion, compare with DF? Combustion is much cheapter...thanks again

ShadowMaker SdR
May 5th, 2005, 05:05 PM
As for the Fusion noodles. Check out the Fusion 5 preview. Not as flashy as the curvy shake thingees (which I really don't like) but much better than the current situation.

http://www.eyeonline.com/Web/EyeonWeb/Products/teasers/fusion5/teaser_fusion5_flow_ss.jpg

SalaTar
May 5th, 2005, 07:20 PM
I never understood the noodle complaint.I have always worked left to right and down and cant see the issue,kinda like an upside down tree, but I digress.
One thing that really piss' me off about shake, that I like in fusion, is the drag node to viewer

Splin
May 7th, 2005, 10:09 AM
I never understood the noodle complaint.I have always worked left to right and down and cant see the issue,kinda like an upside down tree, but I digress.
One thing that really piss' me off about shake, that I like in fusion, is the drag node to viewer

I guess it may have something to do with different personality and brain etc :p
Personaly I pretty much hate(one few things I cant stand in DF) that node draging to viewport...I just dont find it very wise to add extra hand movement to such a simple function. Few times it is no problem..but after a work day...it adds alot to this unneeded mouse movement(especially if you have nice large rez). Non practical. What about 20 years after doing that?

ShadowMaker SdR
May 7th, 2005, 03:20 PM
Have you tried using the shortcuts (1 for the left view, 2 for the right view, 3 for a possible attached display card like a DPS Reality or a VideoToaster, 4 for the first floating view etc.) Or what would you find a logical approach to this?

Splin
May 8th, 2005, 06:19 AM
Have you tried using the shortcuts (1 for the left view, 2 for the right view, 3 for a possible attached display card like a DPS Reality or a VideoToaster, 4 for the first floating view etc.) Or what would you find a logical approach to this?

Ok I have to apologise...seems you learn new things every day. Those 1, 2, 3, 4 shortcuts are fancy indeed ;)
As I started to use DF I just kinda jumped to it...did not bother to look into manual very much since that aint organized very good imho. Thx again!

Splin
May 8th, 2005, 02:55 PM
Ok, pushed me to steal couple of hours and dive into DF manual. Overall I have to say, really must read and also I have to take back my words about its organisation side. My first days with DF were really busy, I just had to jump in and start working based on the general knowledge about compositing and experience I have collected from other applications. Thats the way, often you just have to make work something in a limited time. So later I kinda forgot about getting more basic information about DF. But as now most of the misunderstandments I had are vanishing I have to say DF is really great tool and I start to love it more and more...even more than shake.
Altough I still think that using that MS based help sys is kinda not optimal choice. That was the reason it scared me away in the first place. Hard to find information you need really fast. If someone is asking about good manual platform example, take a look at how leading 3d packages have solved this. On free technology/cross platform compatible and way more comfortable to use.

Anyway, happy Sunday!

ShadowMaker SdR
May 8th, 2005, 03:59 PM
What do you miss in the way the help system works? Depending on where in the flow you are, the help will open on the page that describes the selected tool.

Splin
May 8th, 2005, 05:31 PM
Stupid is what stupid does I guess works here too, bah.
I should shudup...
Thx for giving me better idea about DF, I am happy now ;)

SalaTar
May 8th, 2005, 07:45 PM
There is a script for <ctrl> <shift> 1 and 2 for dual monitor setups too

Splin
May 9th, 2005, 02:38 AM
Hmm that script I want to see!
Maybe it would make sense to make a sticky topic in DF forum about the regular stuff "noone knows". Those practical tricks n stuff what often help alot but few are aware of.

SalaTar
May 9th, 2005, 06:26 AM
http://www.pigsfly.com/forums/index.php?showtopic=1028

Splin
May 10th, 2005, 06:21 AM
Thx alot!

judeng
June 7th, 2005, 01:25 AM
Combustion has great paint tools...almost like having photoshop but with your strokes as vector shapes(they are editable and trackable as well).
Combustion sucks when it comes to speed. I use it only when i really have to or if the clips are pretty short. The interactivity is sluggish when you're working in HD/2K level. Most AE plug-ins work...sometimes its just a matter of copying the plugins to the Combustion plugin folder.
Shake is great in render speed, morphing, tracking...the interface does take a while to get used to. Ram playback is crappy...you need to do a flipbook every time when in other platforms, a simple play once of the timeline should suffice.
Fusion is basically at par with Shake...the interface is not that difficult to understand if you've used node based systems. You can actually make adjustments to a current node while playing and it'll update immediately.