View Full Version : VFX001 Submission HERE
May 21st, 2003, 10:05 PM
VFX001 - Blow Up Your World
This thread is for Final Submission only please :)
All support & discussion HERE (http://www.vfxtalk.com/forum/) or HERE (http://www.vfxtalk.com/forum/forumdisplay.php?forumid=34)
Cheers, and best of luck :cheers:
Paul & Hugh
June 25th, 2003, 09:34 PM
VFX 001 CHALLENGE ENTRY:
SOFTWARE USED: COMBUSTION 2.1 with standard plug-ins
The shot consists of two parts…the space cannon which shoots the beam, and the planet blowing up. The cannon was done in combustion paint, wth metallic textures overlaid on the surface. The beam was generated using the particle system of combustion(with color correction and glow added). The planet is a still frame texture map, with selections/color correction applied to create the spherical look. The destruction is a combination of particles, animated keyer, masks, and motion blur. A camera pan bridges the ship firing to the planet exploding.
June 27th, 2003, 05:18 PM
SOFTWARE USED: particleIllusion3, PhotoPaint 7
NOTES: The planet was a still shot of the surface of Venus which I colour corrected and touched up in photopaint. Everything else in the shot is particle emitters I made from scratch in particleIllusion.
June 29th, 2003, 02:12 AM
ENTRY: http://www.digitalgypsy.com/movies/vfx001.aruna.mov 720x345, 2.4MB
SOFTWARE USED: Shake 2.5, Photoshop 7
NOTES: No plug-ins used. Not even glow. Image of planet was high resolution photo from Astronomy Picture of the Day (http://antwrp.gsfc.nasa.gov). Artificial planet movement created wholly using 2D tricks. Plasma blasts were painted in. Burn elements from personal library. I will post shake .shk file once challenge is over. For other pictures see this thread (http://www.vfxtalk.com/forum/showthread.php?s=&threadid=644).
June 29th, 2003, 07:42 PM
ENTRY: http://renderq.net/vfx/vfx1-arvid.mov | mirrorsite (http://biphome.spray.se/arvid.b/vfx1-arvid.mov) 640x480, ~2.73mb
SOFTWARE USED: Shake
NOTES: Only input was a planet (http://www.students.tut.fi/~fistball/kinston.gif) that I googled. The rest is created from scratch inside Shake with the default tools. The citylights and the cracks are painted, the initial explosion is also based on painting. The ship and the rocket are combinations of shapes and paint, the nightsky is just some non-moving noise. Took me about 6 hours straight :D
June 29th, 2003, 11:48 PM
I was so looking forward to placing an entry in this one
but both my computers have died. Both a MAC and a PC
Its to late to start a new one seeing as theres only
8 hours to go and im at work.
maybe next time.
What compression is everyone using?
as my quicktime test was 2.7meg for a 320 x 240 using
sorenson3 codec .
June 30th, 2003, 12:26 PM
ENTRY: See attached mpeg
SOFTWARE USED: Flame
NOTES: Planet is photo of mars. Ship texture displaced to give 3d-ish effect. Explosion elements made up of stock and self generated elements
June 30th, 2003, 04:04 PM
5 mb 640*480 sorenson 3 mov video
At last, finally finished.
The composition is made of
1. one video layer with planet in string, explosion made with combustion particles.
2. one video layer with UFO, greenkeyed
3. one video layer with birthday cake candle fire thing. green/luma keyed into final comp following the(UFO Ignition).
4. some slider containing intro txt made in photoshop
5. some music, and sound effects, and basic cutting in vegas video.
technical : amd atholn 1200mzh, combustion 2, vegas video 4, photoshop 7.
check out our website for further in deepth info.
June 30th, 2003, 06:25 PM
ENTRY: Blowing up redearth (alittle under 1mb)
SOFTWARE USED: Combustion 2.1 baby
NOTES: The planet is a pic of earth which I used color correction and movie effect to make it look red. The explosions are a combination of different particle effects. I was going to make a musical score to go with it but I didn't expect it to take 8 hours to render so I'll plan better next challenge.
Remember vote for me!!!!:thumbsup:
June 30th, 2003, 08:34 PM
Phew...just in under the wire I hope.
It could have been better. But since I had only 8 hours today and the last two weeks of my life have revolved around getting married and going on a honey moon, I think I have a good excuse.
ENTRY: HERE (http://www.vfxtalk.com/challenges/VFX001/vfx_0001_final.mpg)
SOFTWARE USED: Digital Fusion
Since I had no time to find a decent planet I took the moon map that comes with MAX and made it - sort of - look like a revolving planet in Digital Fusion. Apart from that all elements (cracks, particles etc) where created in Fusion directly.
More details will follow as soon as I have some more time. In the meantime - enjoy - and may the Force etc...
Sander de Regt
June 30th, 2003, 08:43 PM
VFX001 Submission now closed :(
THANKS all for taking part in the first Challenge, hope you all enjoyed it, and learned lots :)
Voting is NOW OPEN HERE (http://www.vfxtalk.com/forum/showthread.php?threadid=731)