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  1. Multichannel exr slow to read

    Quote Originally Posted by RichardBlank View Post
    ok I will try that, but in Maya I did set it to scanline Zip.
    Is that the same thing?
    right but you can't write out scanline files out of most renderers, only tile based Exr.

    Also you can dump a lot of channels out of the vray file. Most compositors don't use the raw passes which will let you get rid of a good 3-5 passes.
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