VFXTalk.com Register | Blogs | Wiki | Facilities | RSS  
Home Forums The Pad News Gallery Reels Jobs Talent Members List Social Groups Search Today's Posts Mark Forums Read

Get your copy of Taskwise Today!
Use the form below to log on to your account. Dont have a account? Sign Up Now! its free and easy and you will be a part of the largest VFX Commnity on the Planet!


Go Back   VFXTalk.com > Visual Effects Packages > NUKE from The Foundry
Reload this Page create a camera in 3d at current ghost position?

Reply
 
Thread Tools Display Modes
create a camera in 3d at current ghost position?
Old
  (#1)
woodybrando is Offline
Certified User
 
woodybrando's Avatar
 
Posts: 87
Join Date: May 2008
   
create a camera in 3d at current ghost position? - July 23rd, 2008, 09:52 PM

Hi all,
was wondering if I can create a camera or slave an existing camera to my current ghost position in 3d space (ghosting, that's what they call it in counter strike don't know what they call it in Nuke.) You know what I mean? I navigate in 3d and frame my shot in the viewer, only to realize I need to create a camera and then bring it into the same place and try to get the same frame. Then to change the camera's position, I have to pull it's little red, green and blue windvane's and toggle in and out of the 2d view to see the resulting frame. When I'd rather just be the camera. So my movements would translate the camera's movements. Is this possible?

thanks,
jayson
  
Reply With Quote
VFXTalk Sponsored Links
Old
  (#2)
michaelmovies is Offline
Certified User
 
Posts: 221
Join Date: Sep 2004
   
July 24th, 2008, 06:07 PM

Everybody's asked for it, hasn't happened yet.
  
Reply With Quote
Old
  (#3)
Diogo Girondi is Offline
Radioactive Monkey
 
Diogo Girondi's Avatar
 
Posts: 1,141
Join Date: Sep 2004
Location: São Paulo - Brazil
  Send a message via Skype™ to Diogo Girondi 
July 24th, 2008, 08:34 PM

We use to have that in some versions (can't remember which ones) in the D2 times, at some point it was removed and never got back. That has already been requested and it will probably return at some point.


dg | ••• | imdb
VFXTalk VIP   
Reply With Quote
Old
  (#4)
Aruna is Offline
2d at d2
 
Aruna's Avatar
 
Posts: 2,206
Join Date: Feb 2003
Location: Venice, CA
   
July 24th, 2008, 10:32 PM

Eh? Unless I'm missing something, this is available. Just select your camera (or create one first, then look through it) in your viewer, and click the button right next to it, which will look through the selected camera. you can then use your x,y,z positions in your controls to control it?


aruna | nuke | digitalGypsy | VFXWages | twitter
VFXTalk VIP   
Reply With Quote
Old
  (#5)
woodybrando is Offline
Certified User
 
woodybrando's Avatar
 
Posts: 87
Join Date: May 2008
   
July 25th, 2008, 02:07 AM

aruna, it's funny every time I see the mummy posters around manhattan your name pops into my head. And in six months it'll be the star trek posters. You market yourself well.

anyway, aruna, thanks for the tip. it's not exactly what i meant but still useful. I was looking to navigate the camera in 3d space like you do in a first person shooter, using the mouse and keyboard. That's what I meant by ghosting the camera. but like michael and diogo said, it ain't happening. So till then I'll use your way with animated translate and rotate so I can use the curves to postion.

thanks for the replies guys,
jayson
  
Reply With Quote
Old
  (#6)
Diogo Girondi is Offline
Radioactive Monkey
 
Diogo Girondi's Avatar
 
Posts: 1,141
Join Date: Sep 2004
Location: São Paulo - Brazil
  Send a message via Skype™ to Diogo Girondi 
July 25th, 2008, 06:36 AM

Like I said it was removed, and replaced by the behavior you see now, since for some 'lock' camera shouldn't allow you to change the camera..

Let's when that returns, it was pretty handy.


dg | ••• | imdb
VFXTalk VIP   
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Animating a camera matching speed with a car ruddiger52 Maya 4 July 1st, 2008 12:32 PM
Current Node Variable? malu05 Digital Fusion / DFX+ 2 June 24th, 2008 01:33 PM
Camera Tracker smoothdevil The Job Lot 0 June 24th, 2008 06:17 AM
Find camera lens and position Andrew07 Matchmoving Software 3 May 23rd, 2008 09:29 AM
camera shake problem. avillabon Digital Fusion / DFX+ 4 May 22nd, 2008 10:25 AM


Get yo
ur copy Today!

Copyright © VFXTalk.com, 2009