We've been doing incredibly well for an online team with no budget. I can't stress how impressive it is, and I'm in a huge debt to such an amazing community of artists persisting to perfect their craft.
We're now 30% through the animation process, which only started animating back in January this year. You'd expect the first few months to have teething troubles while we worked out the kinks in the pipeline and the rigs, but we've moved into a decent routine pretty quickly and the process is very stable now. I've talked to a lot of other short film directors and they've all stressed how hard it was to get animators, so what we've achieved here is very unique.
We're on the approach to getting the teaser trailer done. Most of the animation is done with just a few shots still in progress. I'll be spending the next month picking up the scraps and helping with the lighting and rendering setup. Then we can expect a large chunk of rendering and compositing time. If we have any team members with strong Maya Mental Ray experience we'd love to hear from you to assist. Hopefully we'll have it all done in time for Siggraph in LA, which I'll also be attending. Here's the latest Teaser Trailer edit:
http://devilsangelsanddating.ning.co...r-animatic-v54
If you know any Austin, Texas based generalists with strong Maya skills please send them our way as we can certainly use the extra on-site help over the next couple of months to get the teaser trailer done, while we're juggling the rest of the production.
The latest full film animatic is here:
http://devilsangelsanddating.ning.co...o/animatic-v54
Thanks to everyone that's made the project what it is today!
Mike