VFXTalk.com Register | Blogs | Wiki | Facilities | RSS  
Home Forums The Pad News Gallery Reels Jobs Talent Members List Social Groups Search Today's Posts Mark Forums Read

Get your copy of Taskwise Today!
Use the form below to log on to your account. Dont have a account? Sign Up Now! its free and easy and you will be a part of the largest VFX Commnity on the Planet!


Go Back   VFXTalk.com > 3D Animation Tools > Realflow
Reload this Page mesh problem

Reply
 
Thread Tools Display Modes
mesh problem
Old
  (#1)
vigneshwarv is Offline
Certified User
 
Posts: 13
Join Date: Aug 2009
   
mesh problem - December 14th, 2009, 04:30 PM

Hi if i select an emitter and click on create a mesh button in the toolbar.Im not able to see the polygon mesh for the fluid.. tel me whats my mistake and what should i be doing
  
Reply With Quote
VFXTalk Sponsored Links
Old
  (#2)
Saxcore is Offline
Registered User
 
Posts: 4
Join Date: Dec 2009
Location: Bournemouth
   
December 15th, 2009, 08:15 AM

There are usually a few reasons for this. If your sure it is attempting to mesh, perhaps you have set your polygon size too high?
  
Reply With Quote
??
Old
  (#3)
vigneshwarv is Offline
Certified User
 
Posts: 13
Join Date: Aug 2009
   
?? - December 15th, 2009, 08:33 AM

u mean the scale of the scene..?? could u explain me in a more simpler way..
  
Reply With Quote
Old
  (#4)
Saxcore is Offline
Registered User
 
Posts: 4
Join Date: Dec 2009
Location: Bournemouth
   
December 15th, 2009, 08:53 AM

Sure. In your "Nodes" window, click on the mesh node. In it's parameters, you'll see the "Polygon size" attribute. The defaults to 0.0, which actually lets Realflow decide on the best polygon size (I think). However, my guess is that you might have set this too high? Try setting it to a smaller value.

However, this is a bit of a guess. There are many other reasons that it won't build a mesh!

Actually, I've just noticed that you specified you selected an emitter and hit the "Build meshes" button. Do you have any mesh objects in your scene? Hitting that button builds mesh objects, it doesn't put a mesh around a particle system for you. Sorry if this is obvious, but you meed to create a mesh object, then assign it the particle system that you want to build a mesh around (i.e. your emitter).

Cheers, Sam.
  
Reply With Quote
reply
Old
  (#5)
vigneshwarv is Offline
Certified User
 
Posts: 13
Join Date: Aug 2009
   
reply - December 15th, 2009, 10:07 AM

hi sam..
sorry am just a beginner.. its been only 2 days since i started learning real flow from the tutorials.. you have mentioned like "to create a mesh object, then assign it the particle system that you want to build a mesh around (i.e. your emitter)."

thank u so much
  
Reply With Quote
Old
  (#6)
Saxcore is Offline
Registered User
 
Posts: 4
Join Date: Dec 2009
Location: Bournemouth
   
December 15th, 2009, 10:19 AM

You can add a new mesh object just as you would add any other object to a scene (an emitter, a daemon, etc); There is button for it on the tool bar at the top, or right-click on a viewport, and got to Add > Mesh.

To assign your emitter to this mesh object, right-click the Mesh object in the "Nodes" window, and select "Insert fluids". Then select your emitter from the list!

... now try hitting the "Build meshes" button...

Sam.
  
Reply With Quote
:)
Old
  (#7)
vigneshwarv is Offline
Certified User
 
Posts: 13
Join Date: Aug 2009
   
:) - December 15th, 2009, 10:53 AM

thanks mate..
u r a real star..
  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Problem in exporting mesh sequence to Maya. R Balaji Realflow 1 June 26th, 2009 01:05 AM
Transform (Xf) Problem jispro Digital Fusion / DFX+ 3 March 13th, 2009 11:40 AM
maya 2008 rendering problem zistambus Maya 0 November 29th, 2008 02:26 AM
Flint import image problem cablet Inferno - Flame - Flint 1 August 20th, 2008 12:05 AM


Get yo
ur copy Today!

Copyright © VFXTalk.com, 2009