Forum: Inferno - Flame - Flint

The ultimate interactive design systems for high-resolution visual effects, post-production, broadcast, design and compositing

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Sticky Thread Sticky: Tutorials

This is where we will build a huge list of Inferno - Flint - Flame Tutorials :D Please email or pm me or the moderator for this forum to add to this list....enjoy :thumbsup: fxguide Flame / Inferno Tutorials

Started by Paul Moran‎, January 7th, 2003 01:36 AM
2 Pages
1 2
Replies: 23
Views: 11,480
August 9th, 2009, 10:18 AM Go to last post

Sticky Thread Sticky: difference between flame and inferno

hey! wats the difference between flame and flint and inferno... why did discreet make 3 different softwares.... for compositing?>

Started by jazzman121‎, July 6th, 2003 09:53 AM
3 Pages
1 2 3
Replies: 39
Views: 21,445
December 14th, 2008, 01:20 PM Go to last post

Sticky Thread Sticky: inferno 5.5 Flame 8.5 flint 8.5

hey! just wanted to know are the new versions of FFI going to be unix based? or irix based? does it come with the new tezro?

Started by jazzman121‎, November 26th, 2003 07:51 AM
2 Pages
1 2
Replies: 16
Views: 7,557
August 3rd, 2005, 09:17 PM Go to last post

Sticky Thread Sticky: What Next?

By now, surely everyone has seen that Inferno and Fire may no longer be for sale after NAB2005. http://www.fxguide.com/article227.html&mode=nested So what do people think Discreet will be doing next? Something exciting, or just letting inferno and fire die until Linux machines get better...

Started by jdboyd‎, February 22nd, 2005 12:33 PM
Replies: 11
Views: 4,521
April 29th, 2005, 05:49 PM Go to last post

My new Flame Film Vfx reel. 2012

If you need experienced Flame Op. Just let me know. Cheers Peter N. www.peternemec.com

Started by peter nemec‎, April 19th, 2012 03:43 AM
avp: alien vs predator, perfume, peter nemec, the company, the nutcracker
Replies: 2
Views: 1,675
April 19th, 2012, 05:00 AM Go to last post

NEW VIDEO POST: Autodesk Smoke 2013 Announced

Hi Everyone, I am sure that you have all seen the fantastic news. Autodesk has announced Smoke 2013. Editing and Effects together like never before! So much is going on right now and so much to come.

Started by editwhiz‎, April 15th, 2012 08:28 PM
Replies: 1
Views: 569
April 16th, 2012, 05:37 AM Go to last post

RECAP VIDEO POST: Autodesk Smoke: Source nodes in Action

Hi Everyone, I have posted a new video on the Smoke Learning Channel: Autodesk Smoke: Source Nodes in Action In this blog, I return to a great feature in the Action 3D compositor. Source nodes. This multi-function tool can really expand and change how you work in the 3D...

Started by editwhiz‎, March 23rd, 2012 03:22 AM
Replies: 0
Views: 1,586
March 23rd, 2012, 03:22 AM Go to last post

NEW VIDEO POST: Autodesk Smoke: Flame FX - The Ultimate Gradient Generator

Hi Everyone, I have posted a new video on the Smoke Learning Channel: Autodesk Smoke: Flame FX - The Ultimate Gradient Generator This week's video looks at the barebones basics that editors, designers and compositors use on a daily basis. The good old gradient ramp. Used for so...

Started by editwhiz‎, March 9th, 2012 03:48 AM
Replies: 0
Views: 1,210
March 9th, 2012, 03:48 AM Go to last post

NEW VIDEO POST: Autodesk Smoke: Hide, Solo and Icons in Action

Hi Everyone, I have posted a new video on the Smoke Learning Channel: Autodesk Smoke: Hide, Solo and Icons in Action In this video, we examine 3 usability functions in the Action 3D compositor that will help you manager all sizes of composites. Hide, Solo and Icons... Some things you...

Started by editwhiz‎, March 2nd, 2012 01:56 AM
Replies: 0
Views: 623
March 2nd, 2012, 01:56 AM Go to last post

Flame Nuke Brigde

Hi guys, just to help. This weekend i made a home test that works pretty well, How i did it: I work on a shot in Nuke using 3d camera tracks and 3d ambient. help-me a lot, So, I thought that i can put this infos on Flame. On Nuke i put a node "WriteGeo" on a Scene 3d ambient. Thats have a...

Started by tpo‎, February 21st, 2012 03:58 PM
Replies: 6
Views: 1,061
March 2nd, 2012, 01:55 AM Go to last post

NEW BLOG POST: Autodesk Smoke: Creating a Coverflow Animation

Hi Everyone, I have posted a new video on the Smoke Learning Channel: Autodesk Smoke: Creating a Coverflow Animation Another fabulous user request. Coverflow animations can be notoriously difficult to create because layout, timing and synchronicity. In this video, I'll show you...

Started by editwhiz‎, February 24th, 2012 02:08 AM
Replies: 0
Views: 310
February 24th, 2012, 02:08 AM Go to last post
Question

.ma to .action (for flame)

Hello everyone, I have a maya scene .ma and some flame artists need the scene save as a .action setup. What is the method for converting this .ma to .action Do I just import the the .ma into boujou and export as .action????? Any advice is appreciated Regards,

Started by Fess‎, February 21st, 2012 10:39 PM
Replies: 2
Views: 368
February 22nd, 2012, 03:15 AM Go to last post

NEW BLOG POST: Autodesk Smoke: Motion Animations with the 3D Path

Hi Everyone, I have posted a new video on the Smoke Learning Channel: Autodesk Smoke: Motion Animations with the 3D Path The 3D Path - Another dynamic animation tool in side of Action that allows you to have any object animating along the path in 3D Space. Learn how to set it up...

Started by editwhiz‎, February 16th, 2012 02:00 PM
Replies: 0
Views: 669
February 16th, 2012, 02:00 PM Go to last post

NEW BLOG POST: Autodesk Smoke: Extending Clip History in the Timeline

Hi Everyone, I have posted a new Clip History video on the Smoke Learning Channel: Autodesk Smoke: Extending Clip History in the Timeline Clip History is a very powerful feature in Autodesk Smoke. In this video, check out how you can extend the duration of a processed clip with clip...

Started by editwhiz‎, February 10th, 2012 02:09 AM
Replies: 0
Views: 718
February 10th, 2012, 02:09 AM Go to last post

NEW BLOG POST: Autodesk Smoke: Action Render Outputs

Hi Everyone, I have posted a new Action video on the Smoke Learning Channel: Autodesk Smoke: Action Render Outputs In the previous videos, we covered creating render passes from Autodesk Maya. But did you know that the Action 3D compositor has the capability to output render passes...

Started by editwhiz‎, February 3rd, 2012 02:36 AM
Replies: 0
Views: 838
February 3rd, 2012, 02:36 AM Go to last post

NEW BLOG POST: Autodesk Smoke: Expressions - Ramping Animation

Hi Everyone, I have posted a new expressions video on the Smoke Learning Channel: Autodesk Smoke: Expressions - Ramping Animation Expressions are great for numerous things but normally they apply a "locked out" animation to the curve you apply it to.

Started by editwhiz‎, January 27th, 2012 03:25 AM
Replies: 0
Views: 852
January 27th, 2012, 03:25 AM Go to last post

NEW BLOG POST: Creating a Maya Motion Vector Pass for Autodesk Smoke

Hi Everyone, Carry on with the Render Pass videos, I have posted a new video on the Smoke Learning Channel: Creating a Maya Motion Vector Pass for Autodesk Smoke This video shows how you would go about setting up and creating a Motion Vector render pass in Maya to be used to create...

Started by editwhiz‎, January 20th, 2012 05:23 AM
Replies: 0
Views: 1,079
January 20th, 2012, 05:23 AM Go to last post

NEW BLOG POST: Creating a Maya Z-Depth Pass for Autodesk Smoke

Hi Everyone, In answer to some user requests, I have posted a new video on the Smoke Learning Channel: Creating a Maya Z-Depth Pass for Autodesk Smoke This video shows how you would go about setting up and creating a Z-depth render pass in Maya to be used to create depth of field...

Started by editwhiz‎, January 13th, 2012 04:16 AM
Replies: 0
Views: 911
January 13th, 2012, 04:16 AM Go to last post

NEW BLOG POST: Autodesk Smoke: Growing Motion Graphics with AutoPaint

Hi Everyone, Happy New Year!!! To keep your with new year enthusiasm at an all time high, I have posted a new video on the Smoke Learning Channel: Autodesk Smoke: Growing Motion Graphics with AutoPaint

Started by editwhiz‎, January 6th, 2012 08:25 AM
Replies: 0
Views: 771
January 6th, 2012, 08:25 AM Go to last post

NEW BLOG POST: Autodesk Smoke: Expressions - Linking Objects, The Control Axis & More

Hi Everyone, I hope that you are all well. I have posted a new Expressions video for intermediates on the Smoke Learning Channel: Autodesk Smoke: Expressions - Linking Objects, The Control Axis & Random Generators Following on from the previous expressions video, this video shows 3...

Started by editwhiz‎, December 14th, 2011 03:47 AM
Replies: 0
Views: 2,648
December 14th, 2011, 03:47 AM Go to last post

NEW BLOG POST: Autodesk Smoke: Animating with Expressions

Hi Everyone, I hope that you are all well and I wanted to let you know that I have posted a new video never covered before on the Smoke Learning Channel: Autodesk Smoke: Animating with Expressions Animating with expressions is a very powerful tool in Autodesk Smoke as it can automate...

Started by editwhiz‎, December 9th, 2011 01:36 AM
Replies: 0
Views: 451
December 9th, 2011, 01:36 AM Go to last post

NEW BLOG POST: Autodesk Smoke: Capturing from Tape VTRs

Hi Everyone, I hope that you are all well and I wanted to let you know that I have posted a new user-requested video: Autodesk Smoke: Capturing from Tape VTRs Capturing from a VTR tape may be considered "old school" but there are still people using them out there. This video is to...

Started by editwhiz‎, December 2nd, 2011 04:48 AM
Replies: 0
Views: 404
December 2nd, 2011, 04:48 AM Go to last post

NEW BLOG POST: Autodesk Smoke: Action – Part 10 - Versioning with Clip History

Hi Everyone, I have released the final video in the Action fundamentals series: Autodesk Smoke: Action – Part 10 - Versioning with Clip History This is video series on Autodesk Smoke’s main 3D Compositor - Action. Starting from the very beginning, we examine the theory and logic...

Started by editwhiz‎, November 25th, 2011 01:57 AM
Replies: 0
Views: 768
November 25th, 2011, 01:57 AM Go to last post

NEW BLOG POST: Autodesk Smoke: Action – Part 9 - 3D Tweaking & Rendering

Hi Everyone, I have released a new video in the Action fundamentals series: Autodesk Smoke: Action – Part 9 - 3D Tweaking & Rendering This is video series on Autodesk Smoke's main 3D Compositor - Action. Starting from the very beginning, we examine the theory and logic behind action...

Started by editwhiz‎, November 18th, 2011 03:22 AM
Replies: 0
Views: 663
November 18th, 2011, 03:22 AM Go to last post

NEW BLOG POST: Autodesk Smoke: Action – Part 8 - Cameras & 3D Models

Hi Everyone, I have released a new video in the Action fundamentals series: Autodesk Smoke: Action – Part 8 - Cameras & 3D Models This is video series on Autodesk Smoke's main 3D Compositor - Action. Starting from the very beginning, we examine the theory and logic behind action and...

Started by editwhiz‎, November 10th, 2011 02:00 AM
Replies: 0
Views: 920
November 10th, 2011, 02:00 AM Go to last post

NEW BLOG POST: Autodesk Smoke: Action – Part 7 - Focused Lighting & Animation

Hi Everyone, I have released a new video in the Action fundamentals series: Autodesk Smoke: Action – Part 7 - Focused Lighting & Animation This is video series on Autodesk Smoke's main 3D Compositor - Action. Starting from the very beginning, we examine the theory and logic behind...

Started by editwhiz‎, November 4th, 2011 03:32 AM
Replies: 0
Views: 811
November 4th, 2011, 03:32 AM Go to last post

3D geometry in Flame

hello,i was just wondering after i import 3d geometry in Flame,is it possible to add motion blur on the object?? the cylinder i've created have motion blur only on the mapping but not the object itself.Thanks!

Started by sookeh‎, October 31st, 2011 10:43 PM
Replies: 1
Views: 484
November 1st, 2011, 12:42 AM Go to last post

NEW BLOG POST: Autodesk Smoke:**Action – Part 6 - Photoshop PSD & Instancing*

Hi Everyone, I have released a new video in the Action fundamentals series: Autodesk Smoke: Action – Part 6 - Photoshop PSD & Instancing This is video series on Autodesk Smoke's main 3D Compositor - Action. Starting from the very beginning, we examine the theory and logic behind...

Started by editwhiz‎, October 27th, 2011 02:43 PM
Replies: 0
Views: 857
October 27th, 2011, 02:43 PM Go to last post

NEW BLOG POST: Autodesk Smoke: Action – Part 5 - Surfaces & Blend Modes*

Hi Everyone, I have released a new video in the Action fundamentals series: Autodesk Smoke: Action – Part 5 - Surfaces & Blend Modes This is video series on Autodesk Smoke's main 3D Compositor - Action. Starting from the very beginning, we examine the theory and logic behind...

Started by editwhiz‎, October 20th, 2011 02:17 PM
Replies: 0
Views: 844
October 20th, 2011, 02:17 PM Go to last post

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