Forum: Lightwave

This forum is for users of NewTek's Lightwave 3D animation software!

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Sticky Thread Sticky: Lightwave forums open!

Welcome to the VFXTalk Lightwave forums! Since 3D and Compositing go hand in hand these days we figured we would open up somewhere the compositors could help the animators and the animators could help the compositors! This forums is really for 3D when applied to visual effects so please try...

Started by CGnews‎, December 19th, 2006 04:04 AM
Replies: 2
Views: 3,095
December 7th, 2007, 09:18 PM Go to last post

tracking in lightwave

ok, i tracked a scene in pftrack and exported it out as a lws file. now what? im in lightwave, and i see the camera with all of the blue tracking dots in front of it, but the camera isn't parented to these dots, nor does anything happen when i hit play on the preview portion. i've loaded my...

Started by borbafett‎, August 2nd, 2011 04:58 PM
Replies: 2
Views: 22,105
February 24th, 2012, 02:15 PM Go to last post

please watch my rendered scene. i need opinions on how to fix it.

Please watch that clip and tell me why the textures on the ceiling are doing that. When I go through on the timeline before rendering, everything seems fine. It's only until after I render that this problem occurs.

Started by borbafett‎, August 26th, 2011 05:45 PM
Replies: 1
Views: 1,974
February 12th, 2012, 10:30 AM Go to last post

Face Robot (Softimage XSI 2012) to Lightwave

I've done some lips syncing in Face Robot and need to Import to Lightwave without using Point Oven.. Any suggestions?

Started by taimoor‎, October 9th, 2011 10:12 AM
face robot, importing, lightwave
Replies: 0
Views: 3,372
October 9th, 2011, 10:12 AM Go to last post

parent lights and objects together in layout

ive used scene editor to try and do this and cant make it work. ive tried using a null object and cant make it work either. it seems so simple, to select all objects and lights, and then parent them together, but i cant for the life of me figure it out. my REAL problem is that i have imported...

Started by borbafett‎, August 11th, 2011 11:49 AM
Replies: 2
Views: 1,423
August 23rd, 2011, 06:08 PM Go to last post

lw10 linear workflow and exrTrader

Hello, I am a lightwave/nuke user and when I render exr's out of lightwave they appear to still be in sRGB despite the linear colorspace settings in layout. I know this because my exr's appear to be washed out and lifted until I switch my colorspace in nuke to sRGB, then they look fine. They...

Started by thursday420‎, June 27th, 2011 06:02 PM
Replies: 0
Views: 887
June 27th, 2011, 06:02 PM Go to last post

Zoom factor / high ISO rendering of shopping cart silhouette

Hi! I'm trying to redo in LW so I can give it an interesting 3D angle, kinda like - equivalent to high ISO on digital cameras I'd reckon. I remember getting a similar effect years ago by increasing the zoom factor on my camera, which would bring the object in closer, and then I'd move the...

Started by rpettersen‎, May 5th, 2011 06:45 PM
Replies: 0
Views: 1,027
May 5th, 2011, 06:45 PM Go to last post

LW Render EXR

Hi, can i render .exr in lw ? I can save my render .exr but it has only rgba. I want other pass in .exr (Depth,Diffuse,Reflections,Specular,Shadow,Color,Raw RGB...) LW can render mutli pass in .exr ? ________ Rambler american

Started by Kyo‎, November 15th, 2007 08:29 AM
Replies: 7
Views: 4,965
August 29th, 2010, 12:33 AM Go to last post

Worley Labs G2_v1.75 for LW win32

hi all that's G2 v1.75 plugin full for lightwave 9.5 win32 http://hotfile.com/dl/51808805/7ce49cc/Worley_Labs_G2_v1.75_ for_LW_win32.rar.html it's powerful lighting and shading system for LightWave Thanks :)

Started by hard_3d‎, July 1st, 2010 12:27 PM
Replies: 0
Views: 1,039
July 1st, 2010, 12:27 PM Go to last post

Weighter 2

Alexandre Labedade is about to release his Weighter 2 plugin. It transfers vertex maps from one object to another, weight and colour maps, UVs and morphs. Similar to Gator in Softimage. http://mentalfish.com/2010/06/weighter-2/

Started by MentalFish‎, June 25th, 2010 05:31 AM
Replies: 0
Views: 1,043
June 25th, 2010, 05:31 AM Go to last post

LW to Nuke

LW to nuke camera export, hmm ^how^ ?? :) Thx. ________ M30

Started by Kyo‎, August 15th, 2007 10:18 AM
Replies: 7
Views: 3,964
June 19th, 2010, 08:51 AM Go to last post

Rigging Error

A friend of mine who is an animation student created some characters for me this , and he did a fantastic job. But one of the models is not properly rigged. I will post some screen caps, although I'm not sure how to show what's wrong with it in screen caps. I will pay someone $50 via paypal if they...

Started by MR-Aftershock‎, January 7th, 2009 01:28 PM
Replies: 1
Views: 1,931
March 13th, 2010, 11:40 PM Go to last post

rope rig on the mac?

Hi guys, Newcomer so be nice! I was wondering if anyone has any idea on how to create a rope rig? The idea is this rope / lanyard is attached to a workman as he surveys a roof (exciting no?). I have tried using spline control, but then have to laboriously animate each point, then bake the...

Started by wrightyp100‎, November 6th, 2009 02:34 AM
Replies: 1
Views: 1,736
February 9th, 2010, 10:27 AM Go to last post

Battlestar Galactica Series: Explosions! - Win StarPro Unlimited

Okay folks here it is, the three part series on EXPLOSIONS! We all know LightWave was used on Battlestar Galactica. We all love the series and have seen the amazing award winning visual effects. Now you can get a little closer to these amazing effects with Kelly Myers aka "Kat". CLASS 01...

Started by kurv‎, December 22nd, 2009 12:38 PM
Replies: 0
Views: 1,618
December 22nd, 2009, 12:38 PM Go to last post

FREE - Battlestar Galactica Camera Movement Tutorial

We all know LightWave was used on Battlestar Galactica. We all love the series and have seen the ground breaking camera movements. KURV studios is giving a free webinar featuring Kelly Myers aka Kat. Kelly has worked on Battlestar for years... creating amazing shots from space battles to ship...

Started by kurv‎, December 7th, 2009 01:56 PM
Replies: 0
Views: 2,277
December 7th, 2009, 01:56 PM Go to last post
Cool

DAZ 3D releases the Girl 4!

I wanted to let everyone know that DAZ 3D recently announced the availability of the newest version of their popular 3D figure, the Girl 4! Originally created by Kim Goossens in Lightwave, the Girl 4 boasts unprecedented versatility, complete with customizable body shaping, increased texture map...

Started by Audra12‎, March 31st, 2009 01:55 PM
Replies: 1
Views: 3,392
July 22nd, 2009, 12:43 AM Go to last post

Making objects emit light? Need some help.

I've had this nagging question in my mind for years. How do I get geometry to emit light? light bulbs, street lights, car head lights, flash lights, ceiling lights, luminous dials and switches. Custom stuff. I ask because this seems like such a basic concept and I feel like I flew past it at...

Started by Hibatchi‎, May 10th, 2009 03:35 AM
Replies: 4
Views: 8,273
May 15th, 2009, 01:51 AM Go to last post

Lightwave 9 and the new forum!

This is great. I have been a lightwave fan for many years. It looks like ver9 is to be the best version yet.

Started by thedreampolice‎, December 19th, 2006 11:13 AM
Replies: 3
Views: 7,936
February 2nd, 2009, 11:24 PM Go to last post

Toolbar Problem

Hi all, I hide my toolbar and i can't restore it, *F12 for restore toolbar but what is * in keyboard, is it ctrl, alt+ctrl, shift, what is it in keyboard ? ________ Lima Engine

Started by Kyo‎, February 13th, 2008 07:41 PM
Replies: 6
Views: 3,162
October 28th, 2008, 04:16 PM Go to last post

Free Lightwave 9.5 FiberFX tutorial

Check out these free videos to help get you up and going with the Fiber FX tools in LightWave 9.5, over 1 hour of free training videos Creating Thick Grass with Fiber FX: Download Instancing with Fiber FX: Download Creating a Tennis Ball Surface as seen in this thread earlier: ...

Started by Kyo‎, October 4th, 2008 01:35 PM
Replies: 0
Views: 11,771
October 4th, 2008, 01:35 PM Go to last post

3D for Compositors with LW

Are you compositor and do you want to learn 3d and improve your still ? There is 2 cool training for you ! This dvds aren't too new but it's really good for learning how to use 3d software for your job, i think this dvds are really helpful for understanding 3d-2d integration .. (with these, you are...

Started by Kyo‎, September 18th, 2008 06:59 PM
Replies: 2
Views: 2,201
September 19th, 2008, 06:56 PM Go to last post

Lw to Modo

Hi, I can export modo camera as .chan file, can i import lw camera to modo _? And what about new version (9.5) ? I saw 9.5 renders and it's cool.. I like render time and quality. ________ MERCEDES-BENZ ECONIC SPECIFICATIONS

Started by Kyo‎, March 20th, 2008 12:48 PM
Replies: 0
Views: 3,219
March 20th, 2008, 12:48 PM Go to last post

Export a lightwave 3d file in Max

I have recieved a file made in Lightave 3d and i need to use it in max I dont have a lightwave 3d with me on my comp. I even dont have any clue about lightwave 3d also. So how can i export it to Max so that i can do some animation on it

Started by lendl‎, December 26th, 2007 05:27 AM
Replies: 4
Views: 4,716
December 28th, 2007, 06:06 AM Go to last post

Surface Baking Catmull Clark SubD Model

Does anyone know the best way to surface bake a catmull clark subD model ? I am having a problem with UVs and surface baking when using catmull clark. Firstly when I am in catmull clark mode, when I add UVs the UV window only displays points, not polys. Secondly when I Try and surface...

Started by mezzi‎, December 24th, 2007 07:52 AM
Replies: 0
Views: 2,388
December 24th, 2007, 07:52 AM Go to last post

Mo-Cap In LW

Anyone know how to apply mo-cap data to a character in LW. My character is not rigged though. I would like to be able to apply BVH to them. Thanks.

Started by srproductions‎, February 2nd, 2007 10:10 PM
Replies: 1
Views: 2,754
May 9th, 2007, 07:44 PM Go to last post

Bit Depth & Alpha Channels

Hello. I need to get this stright before I begin rendering out my animations before compositing. I know I need to render image sequences.... Check! Now, I think I have this right but.... If I render a 32 bit TGA image sequence, that means it has a bit depth of 8 and includes an alpha...

Started by srproductions‎, November 26th, 2006 02:54 PM
Replies: 8
Views: 4,143
January 10th, 2007, 01:55 PM Go to last post

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