This forum is for users of NewTek's Lightwave 3D animation software!
Welcome to the VFXTalk Lightwave forums!
Since 3D and Compositing go hand in hand these days we figured we would open up somewhere the compositors could help the animators and the animators could help the compositors!
This forums is really for 3D when applied to visual effects so please try...
ok, i tracked a scene in pftrack and exported it out as a lws file.
im in lightwave, and i see the camera with all of the blue tracking dots in front of it, but the camera isn't parented to these dots, nor does anything happen when i hit play on the preview portion. i've loaded my...
Please watch that clip and tell me why the textures on the ceiling are doing that. When I go through on the timeline before rendering, everything seems fine. It's only until after I render that this problem occurs.
I've done some lips syncing in Face Robot and need to Import to Lightwave without using Point Oven..
ive used scene editor to try and do this and cant make it work. ive tried using a null object and cant make it work either. it seems so simple, to select all objects and lights, and then parent them together, but i cant for the life of me figure it out.
my REAL problem is that i have imported...
I am a lightwave/nuke user and when I render exr's out of lightwave they appear to still be in sRGB despite the linear colorspace settings in layout. I know this because my exr's appear to be washed out and lifted until I switch my colorspace in nuke to sRGB, then they look fine. They...
I'm trying to redo in LW so I can give it an interesting 3D angle, kinda like - equivalent to high ISO on digital cameras I'd reckon.
I remember getting a similar effect years ago by increasing the zoom factor on my camera, which would bring the object in closer, and then I'd move the...
Hi, can i render .exr in lw ? I can save my render .exr but it has only rgba. I want other pass in .exr (Depth,Diffuse,Reflections,Specular,Shadow,Color,Raw RGB...) LW can render mutli pass in .exr ?
that's G2 v1.75 plugin full for lightwave 9.5 win32
it's powerful lighting and shading system for LightWave
Alexandre Labedade is about to release his Weighter 2 plugin. It transfers vertex maps from one object to another, weight and colour maps, UVs and morphs. Similar to Gator in Softimage.
LW to nuke camera export, hmm ^how^ ?? :)
A friend of mine who is an animation student created some characters for me this , and he did a fantastic job. But one of the models is not properly rigged. I will post some screen caps, although I'm not sure how to show what's wrong with it in screen caps. I will pay someone $50 via paypal if they...
Newcomer so be nice! I was wondering if anyone has any idea on how to create a rope rig? The idea is this rope / lanyard is attached to a workman as he surveys a roof (exciting no?).
I have tried using spline control, but then have to laboriously animate each point, then bake the...
Okay folks here it is, the three part series on EXPLOSIONS!
We all know LightWave was used on Battlestar Galactica. We all love the series and have seen the amazing award winning visual effects. Now you can get a little closer to these amazing effects with Kelly Myers aka "Kat".
We all know LightWave was used on Battlestar Galactica. We all love the series and have seen the ground breaking camera movements.
KURV studios is giving a free webinar featuring Kelly Myers aka Kat. Kelly has worked on Battlestar for years... creating amazing shots from space battles to ship...
I wanted to let everyone know that DAZ 3D recently announced the availability of the newest version of their popular 3D figure, the Girl 4! Originally created by Kim Goossens in Lightwave, the Girl 4 boasts unprecedented versatility, complete with customizable body shaping, increased texture map...
I've had this nagging question in my mind for years. How do I get geometry to emit light? light bulbs, street lights, car head lights, flash lights, ceiling lights, luminous dials and switches. Custom stuff. I ask because this seems like such a basic concept and I feel like I flew past it at...
This is great. I have been a lightwave fan for many years. It looks like ver9 is to be the best version yet.
Hi all, I hide my toolbar and i can't restore it, *F12 for restore toolbar but what is * in keyboard, is it ctrl, alt+ctrl, shift, what is it in keyboard ?
Check out these free videos to help get you up and going with the Fiber FX tools in LightWave 9.5, over 1 hour of free training videos
Creating Thick Grass with Fiber FX: Download
Instancing with Fiber FX: Download
Creating a Tennis Ball Surface as seen in this thread earlier: ...
Are you compositor and do you want to learn 3d and improve your still ? There is 2 cool training for you ! This dvds aren't too new but it's really good for learning how to use 3d software for your job, i think this dvds are really helpful for understanding 3d-2d integration .. (with these, you are...
Hi, I can export modo camera as .chan file, can i import lw camera to modo _? And what about new version (9.5) ? I saw 9.5 renders and it's cool.. I like render time and quality.
MERCEDES-BENZ ECONIC SPECIFICATIONS
I have recieved a file made in Lightave 3d and i need to use it in max
I dont have a lightwave 3d with me on my comp.
I even dont have any clue about lightwave 3d also.
So how can i export it to Max so that i can do some animation on it
Does anyone know the best way to surface bake a catmull clark subD model ?
I am having a problem with UVs and surface baking when using catmull clark.
Firstly when I am in catmull clark mode, when I add UVs the UV window only displays points, not polys.
Secondly when I Try and surface...
Anyone know how to apply mo-cap data to a character in LW. My character is not rigged though. I would like to be able to apply BVH to them. Thanks.
I need to get this stright before I begin rendering out my animations before compositing. I know I need to render image sequences.... Check!
Now, I think I have this right but....
If I render a 32 bit TGA image sequence, that means it has a bit depth of 8 and includes an alpha...
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