Forum: NUKE from The Foundry

The first commercially available, high-end compositing system designed by artists to solve production issues that all visual effects studios encounter

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  1. Looking for great Nuke tutorials? This is the place!

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  2. Looking for nuke plugins and scripts? This is the place to get started!

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Sticky Thread Sticky: DPX or EXR?

Hey guys! From your experience, what's the best file format to convert HD footage (ProRes 422 or uncompressed 10bit) to work in Nuke? DPX or EXR? If EXR, what kind of compression? Cheers

Started by tnt2000‎, February 1st, 2011 03:52 PM
4 Pages
1 2 3 4
Replies: 47
Views: 16,898
February 25th, 2013, 04:10 AM Go to last post

Sticky Thread Sticky: Real time playback in Nuke

Hey guys! I'm planning to upgrade my Mac Pro in order to archive a "almost real time" playback in Nuke (HD ucompressed 10bit and maybe 2k). I currently have an external hdd enclosure with 4 HDDs in Raid 5 connected via eSata so I thought it could be a good idea to get a 32GB OCZ ssd for cache...

Started by tnt2000‎, February 1st, 2011 03:54 PM
Replies: 6
Views: 5,746
April 17th, 2011, 08:26 PM Go to last post
Exclamation

Sticky Thread Sticky: !!! NEW NUKE USERS PLEASE READ BEFORE POSTING !!!

!!!NEW NUKE USERS PLEASE READ!!! the following is a very well written request from your community leaders to new users to this forum. Its meant to make the search for answers most efficient. thank you for reading this. Happy Nuke-ing! Always make an effort to find the answers you are looking...

Started by doodle‎, January 22nd, 2011 09:09 PM
guide, manual, new user, nuke, questions
Replies: 0
Views: 4,014
January 22nd, 2011, 09:09 PM Go to last post

Sticky Thread Sticky: Shake to Nuke transition guide

In the same way that there's a Shake to Fusion transition guide that explains what the Fusion equivalent of each Shake node is, I've spent some time recently compiling something similar for Shake to Nuke. So far, I've got to the end of the Layer nodes. Even though they aren't, I've included the...

Started by Hugh‎, November 9th, 2007 05:15 AM
5 Pages
1 2 3 4 5
Replies: 67
Views: 52,599
September 24th, 2010, 06:02 PM Go to last post

Sticky Thread Sticky: Basic Nuke Help and You

There are a lot more people visiting us here at VFXTalk, inquiring about Nuke, what it can and can't do, and trying to get basic help on the tools. First and foremost, we are here to help you. However there are times when your question may go unanswered, and there could be several reasons. ...

Started by Aruna‎, June 7th, 2008 01:09 PM
Replies: 3
Views: 10,329
June 12th, 2010, 07:57 AM Go to last post

Sticky Thread Sticky: .nk Attachments

Because there's been increasing activity in this forum, attachments for Nuke are now available! No need to rename your .nk and .gizmo files if you want to share them with the community.

Started by Aruna‎, October 25th, 2007 11:05 AM
Replies: 5
Views: 6,857
July 27th, 2009, 04:09 PM Go to last post

Sticky Thread Sticky: What is NUKE... where can i see some stuff ?

This is a 'get to know NUKE' list :) First off the bat is this site: http://throb.net/nuke_demo/ Thanks to Arvid for the link ;) If you have more, please email me and ill whack 'em up Cheers all

Started by Paul Moran‎, July 21st, 2003 06:36 PM
2 Pages
1 2
Replies: 16
Views: 22,277
March 9th, 2008, 06:31 PM Go to last post

Particle velocity expression

Hi, Id like to use a particle expression node to set the velocity of all particles to straight up in the y. If I input y=1 into the velocity tab I get what I want visually, but also get an error that i cant tell if its contributing to other bugs so id rather get this part right. Is there a...

Started by sbc04c‎, May 20th, 2013 05:30 PM
Replies: 1
Views: 129
May 20th, 2013, 06:46 PM Go to last post

Problem with 3D camera

Hi... Im having problem after i import the 3D camera from Maya to Nuke....the camera info is not the same as the 3D camera which means it become more far and the scaling is too small or even cant see the object when i view it in 3D space....do anyone can help about this?....Much appreciate ...

Started by LazeeSpec‎, April 5th, 2013 12:16 AM
Replies: 1
Views: 296
May 20th, 2013, 08:45 AM Go to last post

Rays

Hi Does anyone know is there any plug in for rays which can use it in 3d space?....thanks Regards

Started by LazeeSpec‎, May 20th, 2013 07:25 AM
Replies: 0
Views: 87
May 20th, 2013, 07:25 AM Go to last post

Prometheus Compositing Reel / 2012 / Nuke

One of my last Film projects, in MPC London. Lats year. Well, work on some shots, were Fun. But I have not got, that much of them. But over all, I think, comp. team in MPC film, did interesting piece of work, in this last Ridley Film. All done on Nuke, in stereo. ...

Started by peter nemec‎, May 15th, 2013 07:28 AM
Replies: 1
Views: 379
May 17th, 2013, 01:59 AM Go to last post

unwrap and re apply texture to moving 3d object

hello, if I have to project something on a 3d model which is not moving everything is fine as the "texture" I apply to it doesn't move, but if I have an object which is moving, how to I take one frame of the projection and use that one as texture for the model? I know I have to go to that frame,...

Started by Antonio‎, May 13th, 2013 09:01 AM
Replies: 3
Views: 206
May 14th, 2013, 08:11 AM Go to last post

move fast from frame to frame

Hi folks Simple question, Let say i have very busy and heavy script I do want to set few keyframes in different frames for some fade, so i do not need to see the result. I am just pausing the viewer and jumping to needed frames problem - i am expecting that pausing the viewer will make it...

Started by lamakaha‎, May 14th, 2013 05:16 AM
Replies: 0
Views: 101
May 14th, 2013, 05:16 AM Go to last post

meging render over jpeg sequence

I'm merging a render over a jpeg sequence and the problem I"m running into is a transparency on the jpeg so I can seet through the jpeg sequence. I suspect that it is a color space issue but I'm not sure how to fix it. I tried adding a color space node but with no luck. I know this has got to be an...

Started by Red Ochre‎, May 10th, 2013 01:55 PM
Replies: 3
Views: 265
May 13th, 2013, 05:43 PM Go to last post

Preview quality

I am working on a file that is getting quite heavy and it seems that my preview (or view) is playing it back in full quality. Is there any way to make the quality lees in the view?

Started by Hordak‎, May 13th, 2013 02:15 PM
Replies: 1
Views: 119
May 13th, 2013, 02:47 PM Go to last post

How to bake a image?

In nuke most things you do is non-destructive. But how do you bake the current view? Say you have a image, use a transform node and scale it down to 0.1 (10%) and scale it back up, its the normal size with all the original pixels. But how do i bake the 0.1% transform so when i scale it back...

Started by malu05‎, May 13th, 2013 11:35 AM
Replies: 1
Views: 109
May 13th, 2013, 02:43 PM Go to last post

Simple question re parsing a string into and expression

Hi, sorry for the relatively simple question, but I'm relatively inexperienced with TCL and Python in nuke and this seems like it should be very easy. I have a text string defined as a userknob which I have called CDL_TextValues. This contains a user enterable string which will be in teh format...

Started by natjencks‎, May 9th, 2013 07:26 PM
expressions, parsing text, range, tcl
Replies: 0
Views: 110
May 9th, 2013, 07:26 PM Go to last post

How to set default frame range to Global at render options?

Hi, I would like to have the "Global" frame range always selected in the Render option dialog box. The default one is "input" and I'm always changing the option which I find very hannoying. Anyone can point me to the KnobDefault for this one? Thanks

Started by shader‎, May 6th, 2013 04:17 PM
Replies: 0
Views: 240
May 6th, 2013, 04:17 PM Go to last post

Having two node graph views in the Nuke's interface?

Hi, I would like to know if it's possible to have two Node Graph views simultaneously in the Nuke's interface. Thanks.

Started by shader‎, April 27th, 2013 06:57 PM
Replies: 4
Views: 619
May 1st, 2013, 08:26 AM Go to last post

Is it possible paint to remember its settings?

Is it possible paint to remeber its settings when switching between different brushes? e.g. if I select a blur paint brush with effect strength of 5 then go to clone and after I get back to blur the effect to be still 5 instead of being reset to the default 15? It's very frustrating...

Started by wuxia‎, April 23rd, 2013 10:28 AM
Replies: 3
Views: 371
April 25th, 2013, 05:24 AM Go to last post

proper occlusion operation

I'm compositing an occlusion over my beauty pass with a multiply operation. Oddly, this is causing some parts of my image to become brighter. In after effects when I do this I use multiply and all is well. What can I be doing wrong? The render is a multi channel exr from from vray. I'm...

Started by Red Ochre‎, April 23rd, 2013 03:26 PM
Replies: 2
Views: 318
April 24th, 2013, 03:12 PM Go to last post

Smoke with Nuke-Particles

Hi everyone, I watched the very informative videos on the Foundry Vimeo Channel: http://vimeo.com/thefoundry/videos/sort:newest Looks great to me! Seems like The Foundry took some inspiration from Trapcode Particular for their own Particles and stuff from Mocha for the Planar Tracker. ...

Started by theiceage‎, July 21st, 2011 06:58 AM
2 Pages
1 2
Replies: 18
Views: 7,612
April 20th, 2013, 03:50 PM Go to last post
Poll

Poll: £99 NukeX Apprentice Edition

Would you be interested in a non commercial version of NukeX for around £99 for use on personal projects and self training/R&D etc? Similar to SideFX's Houdini Apprentice HD package http://www.sidefx.com/index.php?option=com_content&task=view&id=589&Itemid=221 As an aspiring Nuke artist...

Started by chazfest‎, March 17th, 2013 06:14 AM
apprentice, foundry, houdini, non commercial, nuke
Replies: 12
Views: 1,457
April 13th, 2013, 06:49 PM Go to last post

How to combine 2 or more 3d project nodes?

Hi all, I am trying to project 4 different textures onto a cube in Nuke. For example, creating a dice (although thats 6 sides) it basically has a different texture on every side. I am using the basic 3d project node setup, however, I discovered that nuke will not allow 2 3Dproject nodes on the...

Started by lou4uandme‎, April 11th, 2013 03:19 PM
Replies: 2
Views: 290
April 12th, 2013, 06:09 AM Go to last post

Workflow for matching flicker from 1950s footage

Hello, I'm working on a comp where I replace heads on old footage from the 1950s. I am wondering if anyone has good workflow recommendations in matching the flicker from the footage onto the comped elements. So far, I have been experimenting with the ColorTransfer node referencing a reasonably...

Started by Junx‎, April 10th, 2013 01:09 AM
Replies: 2
Views: 251
April 10th, 2013, 08:17 AM Go to last post

Manipulate camera

Hi, I know there is a thread about this, but can't found. How to manipulate camera, while viewing from it (in 3d or sciline)?

Started by bikas‎, April 7th, 2013 02:59 AM
Replies: 2
Views: 513
April 7th, 2013, 11:45 AM Go to last post

Merging shadows

Hi everybody, I want to merge two shadow passes, rendered with different renderer, but supposed to be from the same light. So I want them not to multiply or add but to complete each other. Thanks, Max

Started by CGMas‎, April 4th, 2013 03:38 AM
Replies: 1
Views: 403
April 5th, 2013, 12:00 PM Go to last post

exr - from Nuke to Smoke workflow

Hi, i have a clip (dpx sequence) with 'reel' or 'tape' id in the metadata. When i render out .exr in Nuke. How to bring that 'tape' id and 'timecode' into autodesk smoke so the data is readable. If i render into .dpx then i can pass the metadata (tape/reel and timecode) to Smoke without problem....

Started by metaclay‎, April 3rd, 2013 12:21 PM
Replies: 0
Views: 278
April 3rd, 2013, 12:21 PM Go to last post

How to track little shaking?

I am constantly frustrated by scanned film material. Film is always shaky. And it is really hard for me to track it. I mean static shots. It moves only little as film is shaking on reel while recording. Sometimes changing filter helps, sometimes Mokey. But overall I have not yet found any secret...

Started by Minatory‎, March 5th, 2013 05:45 PM
Replies: 4
Views: 528
April 3rd, 2013, 09:38 AM Go to last post

how to properly copy user keyframes between tracks inside a tracker node?

Hi, in a single tracker node. i'm trying to copy the whole data from track1 to track2. The problem that the user keyframes are not properly copied between track. When i check in curve editor, all keyframes has been copied but when i saw in viewer, the user keyframes thumbnail just didn't show up....

Started by metaclay‎, March 18th, 2013 02:02 PM
Replies: 1
Views: 220
April 3rd, 2013, 09:34 AM Go to last post

Rotopaint - Clone strokes don't have alpha

Confused on why clone strokes in the Rotopaint node don't have alpha. I want to be able to keep the Clone info separate so I can manipulate it, but without alpha I can't isolate it, seems I have to clone on the plate and go with that. Am I missing something? Thanks - Chris

Started by Catpowerz2001‎, March 8th, 2012 07:22 PM
Replies: 4
Views: 966
April 1st, 2013, 08:55 PM Go to last post

white border on render

I'm rendering sun and sky in vray and I'm getting a white fringe around my objects. I'm not sure if this is something I'm doing wrong in Nuke or Vray...or if I am doing something wrong in Vray can I fix it in Nuke? Its just a one pixel ring of white.

Started by Red Ochre‎, March 21st, 2013 07:08 PM
Replies: 2
Views: 484
March 27th, 2013, 03:39 AM Go to last post

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