"I made this film in 1979-80 to accompany a SIGGRAPH paper on how to synthesize fractal geometry with a computer. It is the world's first fractal movie. It utilizes 8-10 different fractal generating algorithms. I used an antialiased version of this software to create the fractal planet in the Genesis Sequence of Star Trek 2, the Wrath of Khan. These frames were computed on a VAX-11/780 at about 20-40 minutes each."
I saw this old thread in mattepaiting.org about interview of Hollywood illustrator/storyboard artist, Sylvain Despretz and interestingly Despretz himself had commented there few days ago. Go through the thread if you have time since it has some valuable information and different views, even Dylan Cole has his say (guess he was active in the forum almost 5 years back).
The more I think about these issues I feel its not ironic when someone says you need have a lot of luck or be at