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  1. Replies
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    It says the supported operating systems in the...

    It says the supported operating systems in the post, osx, linux and windows.
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    The links work fine if you click on them.

    The links work fine if you click on them.
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    NFXPlugins 1.0v1 available for download

    It has been a long time since I officially released any of my plugins. After spending the past few months slowly updating them for Nuke 5 and now Nuke 6, they are finally ready for others to use.
    ...
  4. Thread: python / group

    by nathan
    Replies
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    1,173

    Please do not talk about on going betas from The...

    Please do not talk about on going betas from The Foundry on this list. There are appropriate places The Foundry has for beta discussions.

    Topic is closed.
  5. Thread: Shake EXR issue

    by nathan
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    1,442

    Some use B44 as a playback format Hugh.

    Some use B44 as a playback format Hugh.
  6. Photoshop Nvidia plugin ...

    Photoshop Nvidia plugin

    http://developer.nvidia.com/object/photoshop_dds_plugins.html
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    Its more like Blender and Gimp in a comp...

    Its more like Blender and Gimp in a comp application.
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    Not thrilled at all...

    Not thrilled at all...
  9. Thread: VFX TEAM

    by nathan
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    3,773

    I get payed in Runecloth and WoW gold, I don't...

    I get payed in Runecloth and WoW gold, I don't know what you guys are talking about.
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    You create them the same way you would in an...

    You create them the same way you would in an interactive session.


    myBlur = nuke.createNode('Blur')
    myGrade = nuke.createNode('Grade')

    myGrade.setInput(0, myBlur)Even Nuke puts knobDefaults...
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    Yes there is, while I doubt he would ever have a...

    Yes there is, while I doubt he would ever have a need for it though.

    If you ever wanted to launch Nuke in non-interactive mode knob defaults would not get applied if put in menu.py files.
    ...
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    And totally against how autocomplete should...

    And totally against how autocomplete should function. *sigh*
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    My favourite use for these tools is...

    My favourite use for these tools is visualization. If an artist is placing cards of practical elements its an invaluable tool to see where to place them properly.

    If you can export obj or fbx...
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    I've written 3 similar plugins for generating...

    I've written 3 similar plugins for generating geometry from images in Nuke. PointCloud which generates a pointcloud only viewable in the Viewer "I.E it does not render in a ScanlineRender node, its...
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    No need to, seems like more and more every thread...

    No need to, seems like more and more every thread already is one ;)
  16. TD has lost its meaning, everyone is labeled as...

    TD has lost its meaning, everyone is labeled as one now.
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    The OpenGL functionality added to Nuke is mainly...

    The OpenGL functionality added to Nuke is mainly for Nodes.

    Not to get technical but a nodes rendering function in the SDK is called "engine" or "pixel_engine". This is the scanline rendering...
  18. I tried to watch the tutorial but I some how...

    I tried to watch the tutorial but I some how mistakenly called Dells support line.
  19. Sony Pictures Imageworks runs CentOS RHE 4.4. ...

    Sony Pictures Imageworks runs CentOS RHE 4.4. Coming to work after using the latest Ubuntu at home is like taking a time machine into the past.

    Makes you realize how much Linux has changed over...
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    GFX cards are not utilized in rendering, outside...

    GFX cards are not utilized in rendering, outside a few gimics. Rendering is a CPU task not a GPU task.

    Nuke 5.2v1 added some GPU possibilities however they are not that widespread.
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    Its not about timecode though, you stated why...

    Its not about timecode though, you stated why would one want to bring video into Nuke. I'm responding with there are numerous reasons why one would want / need to.

    All of our 3d guys would render...
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    Used Quicktimes for many little things on 2012,...

    Used Quicktimes for many little things on 2012, there are needs for it at times.
  23. Having worked for the in house visual effects...

    Having worked for the in house visual effects unit Uncharted Territory I can say with honesty that while Imageworks had some tough shots they in no way shape or form undertook the most dramatic and...
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    The element library I setup is pretty straight...

    The element library I setup is pretty straight forward.

    All the elements are stored first in a "type" folder, i.e fire, smoke, rain, etc. Inside those folders are folders that each contain one...
  25. Thread: 2012 - Nuke TD

    by nathan
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    I wish I did but the truth is with just about...

    I wish I did but the truth is with just about every plugin I developed on 2012 I had no idea how to do it. I spent a lot of time on Google and if that didn't work "which was about 50% of the time" I...
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