Cheers!
Type: Posts; User: radders; Keyword(s):
Cheers!
Thanks mate!
Hey guys,
Before I got into compositing I alwasy wanted to be an editor. I used to edit a bit, so to keep my eye in I entered a music video editing competition. A local band "Dear Rouge" shot a...
You can set the projection up on one frame, then plug the geo into a scanline render node change the projection mode to UV. This will render an unwraped texture. You cnn change the resolution by...
Both of your grade nodes should either be before the premult nodes or should have the unpremultiplied option set to unpremultiply the RGB by the alpha channel.
You should never grade a...
DPX files are almost always 10bit log files. I have always seen Nuke assume that they are in Cineon Log colourspace. I don't know if that guess is made based on the metadata, or just the file...
I'm afraid I can't help. I've never really used 3DSMax. I've only ever done this in Nuke.
I don't know how it is cahed or when it is loaded. Even TIFFs are big and slow. You might be better re-rendering the TIFFs as EXRs from Nuke and then working with the EXRs. I know there are...
Track head and camera.
Take plate, undistort it. Project plate onto tracked head. Using tracked camera.
Plug geometry into a scanline render node but instead of plugging in a camera set the...
OBJs are slow.
Often the bottle neck is read/write speeds, not processing power. If you are working to and from a single local disk I be that is what is slowing you down. Have a look at the disk...
Click and drag on the small line that point out square to the tangent line.
At the moment I am working in places that always have a tracking department to do it for me :). One day I might have to learn how to do it myself again.
I remember seeing a section in the Nuke user guide a while ago. You basically made a text file with a list of the paths to each script, then ran Nuke from the command line pointing to that text file....
You aren't reprojecting back onto the head, you are textureing back onto the head. Once you have projected the original plate and un wrapped it into UV space it is now a texture.
I don't know...
I would do this in Nuke. Use PF track to get the head track working, then export the camera and the animated geo to Nuke. Project the shot onto the head through the tracked camera and plug a scanline...
You can select multiple keyframes in the node graph and change them together.
To create a variable you can right click in the properties panel of a node and choose 'manage user knobs'. You can...
They definitely both look better. I'd check the black levels in the car comp. If you compare the darkest areas under the wheel arches between your car and the cars in the plate I think your car is a...
MPC did most of those shots from the trailer. Not sure how they did it.
I think you're right Tommy
The most noticble issue is the tracking in the New Francisco shot. The street sign and the bridge both slip a bit. The brdige could also do with some more depth cues to set the far end into the city....
Ah. I'm Adria I've reached the limit of my knowledge then.
Right, so you stabilise your plate, then paint on it and create a patch, then just match move the patch and put it back over the original plate. That's correct. The way you described it in your...
You should never stabilizes and then un-stabilize the whole plate. Every time you you perform a transform on an image it will filter the pixels, which will soften the image.
If you want to add...
Some basic scripting would help. Scripting has two general uses. Firstly it allows you to automate basic areas of your workflow, which saves you time and keeps things consistent, which in turns lets...
I saw this post on the Creative Cow forum too. What are you going to use these QuickTimes for?