I figured it out ... my bad .. I forgot to add the layer prefix in front of the channel definitions, so I was overwriting the existing rgba cahnnels. The call to the channel method should have been...
Type: Posts; User: mdonovan; Keyword(s):
I figured it out ... my bad .. I forgot to add the layer prefix in front of the channel definitions, so I was overwriting the existing rgba cahnnels. The call to the channel method should have been...
Hey Guys,
I am trying to create a script that make new channel layers .. I am using the nuke.Layer() function to do this. The layers are getting created (I can see them in the viewer drop down)...
I am not sure what this means ... lol ...
You can bake your animation down to shape animation and export to an animated SD ... I do this from XSI quite a bit as sometime realflow has trouble with a...
yes ... making of ...pretty please ;-)