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  1. eyeon Fusion 6.4 Build 1111 and Dimension 1.1 ready for download

    Glad to announce
    Fusion 6.4 build 1111

    We recommend to update to this release.

    Download Link

    Changelog
  2. In the OFX specs there is no way for a host to...

    In the OFX specs there is no way for a host to tell if a plugin is supported if it matches the architecture.
    Ideally all hosts are supported and if not that something like a...
  3. View Post

    In case you missed it:

    Eric Westphal is demoing Fusion at 3DPowerstore in Düsseldorf on November, 30th.
    Registration:

    http://www.3dpowerstore.de/html.php/modul/HTMLPages/pid/992

    We would be...
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    Eric released Part 2 and 3 txuBk1eFk2g ...

    Eric released Part 2 and 3

    txuBk1eFk2g

    QlRsnjaAZ9g
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    Volume Fogs in Fusion 6.3

    Maybe you have seen the latest interview about Anonymous at fxguide.com with Volume Fog created in Fusion.

    The new released Fusion 6.3 implements the functionality of their production tools. Since...
  6. Maybe you should check with a lighter scene...

    Maybe you should check with a lighter scene (primitives) and also try exporting with an older version of the FBX format like 2009.
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    There are various users who work from within...

    There are various users who work from within linux. Someone over at pigsfly wrote some tips on installing it on CentOS.
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    This sounds like a good start to me. If you have...

    This sounds like a good start to me. If you have a lot of CPU power to spare you can check "File>Background Render" which will render frames in advance. But as for me I normally don't play around...
  9. eyeon news: Dimension, Fusion 6.3, new pricing and more

    New Pricing

    eyeon announed a new pricing and new products (source):

    Fusion 6.3: $2495 per license, the first year of subscription is included
    $495 annual subscription fee.

    Dimension 1.0:...
  10. eyeon news: Dimension, Fusion 6.3, new pricing and more

    New Pricing

    eyeon announed a new pricing and new products (source):

    Fusion 6.3: $2495 per license, the first year of subscription is included
    $495 annual subscription fee.

    Dimension 1.0:...
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    3,607

    Here the list of changes:...

    Here the list of changes:
    http://vfxpedia.com/index.php?title=Eyeon:Manual/Fusion_6/Changes_since_Fusion_6.1

    EDIT:
    Have to add that I'm pretty excited that Fusion picks up any version of python...
  12. Thread: vfxtalk on ebay

    by bfloch
    Replies
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    2,930

    In about 3 days we will know more ...

    In about 3 days we will know more ...
  13. http://www.vfxtalk.com/forum/nuke-archiver-script-...

    http://www.vfxtalk.com/forum/nuke-archiver-script-t23935p2.html

    You can learn some bits from this script. Good luck!
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    print (nuke.toNode( 'preferences'...

    print (nuke.toNode( 'preferences' ).knob("DiskCachePath").value())
  15. I think everything you describe is possible. It's...

    I think everything you describe is possible. It's hard helping you without writing the whole thing by accident. But my tax accountant is not to happy about working for free ;P

    All you need is...
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    Actually we could add an option to zip the file...

    Actually we could add an option to zip the file and even mail it to someone ... or post it as attachment to vfxtalk or nukepedia. Who wants the cookie?
    :)
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    Try this: import os.path path =...

    Try this:



    import os.path

    path = "show01/shot01/nuke/shot01.nk"

    print (os.path.normpath(path + "/../..").replace(os.path.sep, "/"))
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    Try adding import nukescripts at the...

    Try adding

    import nukescripts
    at the beginning of the script.
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    There were a couple of small bugs as far as I can...

    There were a couple of small bugs as far as I can tell.
    This should work.



    # Check output path Script
    # Created by: Sander Jansen - www.Sander-Art.com
    # for info: sander@sander-art.com...
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    I think what they had in mind is that the Fusion...

    I think what they had in mind is that the Fusion SDK exposes all needed parts to make a functional 3D Renderer of any kind (materials, geometry, lights).

    The SDK example RIB plugin is a good...
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    Sets will work on arbitrary layers. So you could...

    Sets will work on arbitrary layers. So you could e.g. have one layer being part of two different sets. Since it is like a snapshot of the layer selection and state.

    Groups on the other hand are...
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    I dont mind if it is here or the mailing list. ...

    I dont mind if it is here or the mailing list.

    As to the question: It is rather a matter of consistancy and user experience than technical way to make it.
    Say you have the same light node in...
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    In the mailing list the need for something like a...

    In the mailing list the need for something like a 1 level group emerged. I think this would be the right approach to solve your ALL_lights need. Again thing of PS layer groups. They can only switch...
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    There are buttons for selection but I haven't...

    There are buttons for selection but I haven't used them yet in the video. Deleting is something that I might save for the comp itself to not overload the interface.

    Merging layers is a good idea....
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    [Script] Compositing Layers

    The following video shows the state of the script ... well it's rather an application/plugin than a script but still .... Im working it on for some months. Since I am freelancing now I have kind of...
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