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    Motionbuilder intro animation

    New tuto Motionbuilder

    http://www.youtube.com/watch?v=v7g3pJWQyZM


    http://www.youtube.com/watch?v=v7g3pJWQyZM


    <object width="640" height="385"><param name="movie"...
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    View Post

    http://abduzeedo.com/files/imagecache/Post640x480/originals/4497435734_9d73495048_b.jpg
    3D Type with Repoussé in Photoshop CS5 Extended



    ...
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    @ mordecaidesign o i get it now! Yo momma is so...

    @ mordecaidesign o i get it now! Yo momma is so dumb:p she thought to post a new thread; was upload her new cloths.
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    i went and it was sponsored by a entertainment...

    i went and it was sponsored by a entertainment union i with so the paid for it, but i would have not on my own, gnomon has a lot with the top in the craft show up all the time in a day what can be...
  5. Thread: Realflow

    by StudioCg3d
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    hey we got a few, subcribe and check them out,...

    hey we got a few, subcribe and check them out, might help http://www.youtube.com/user/StudioCg3d#p/u/20/nRK3c05D9N0
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    adobe 12 days

    till Adobe® Creative Suite® 5 see it at adobe.com:splat:
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    may help Creating optimized...

    may help


    Creating optimized caustics in Maya Mray

    Caustics is effect that is calculated by emmiting...
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    seeing that your not in the the industry or in...

    seeing that your not in the the industry or in the know avatar 2 is in the works so im sure they will be using it for the flick:thumbsup:
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    autodesk software 2011

    2011 Software releasesLearn about the 2011 versions of some of Autodesk’s Digital Entertainment Creation tools.




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    AVATAR AND ADOBE SOFTWARE

    <!-- TEMPLATE menu END //--> <form name="ctl00" method="post" action="http://www2.adobe-direct.com/cn7/en-GB/news.htm?article=News1_Avatar_en_us_0121_CN7" id="ctl00"> <!-- TEMPLATE Articles START...
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    6.1? i bet avatar got it already, need to now...

    6.1? i bet avatar got it already, need to now more about Ocula and its role in the film game these days.
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    we typically do for rendertime for maya, on...

    we typically do for rendertime for maya, on softimage we do before while and after blends, there is a video on this at DT.
  13. lol

    lol
  14. to much going on there, i would just simplify the...

    to much going on there, i would just simplify the shot via mask roto comp then solve, also depends on what your going for?
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    yeah so is AE and Combustion and others..

    yeah so is AE and Combustion and others..
  16. DT has a video on maya render passes, it goes...

    DT has a video on maya render passes, it goes over all (most anyways)passes and how to get them in to toxic and others and set up folders etc...
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    r u needing to work with audio2 cause thats a dif...

    r u needing to work with audio2 cause thats a dif story?
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    toxic,, is actually alright, only 1 main issue...

    toxic,, is actually alright, only 1 main issue for me is no audio support
  19. Thread: Join Us

    by StudioCg3d
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    we r also now on twitter tweet tweet show follow...

    we r also now on twitter tweet tweet show follow with some fx lov there thanks http://twitter.com/StudioCg3d
  20. Thread: Join Us

    by StudioCg3d
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    also cmd for mac to assign shelf and we r now on...

    also cmd for mac to assign shelf and we r now on twitter http://twitter.com/StudioCg3d
    show so fx lov there thanks
  21. Thread: Join Us

    by StudioCg3d
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    Join Us

    im excited to announce the new link>> "FACEBOOK" website be a friend and join or send invite thanks in adv. on to the next new tuto vid up.. check it out..:D

    <object width="480"...
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    from keith. thanks so much man! Thats cleared...

    from keith. thanks so much man! Thats cleared things up perfectly!
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    Invader777 ...

    Invader777 jeremybrown
    thanks yeah! i was thinking separate(multiple) merges nodes is a safe bet, you guys r right. but didn't want to pass on info that im just getting use to. nuke is a awesome...
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    annoying problem in nuke

    sent by a subscriber im not that deep with nuke connector issues
    your help greatly appreciated,:rollbaby: From Keith>>>

    Hi I am facing a bit of an annoying problem in nuke. If I connect say 10...
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    if you really are into code try Prolog, Haskell,...

    if you really are into code try Prolog, Haskell, Erlang, Smalltalk, lisp for more speed etc..:rolleyes:
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