Hi, i have a clip (dpx sequence) with 'reel' or 'tape' id in the metadata. When i render out .exr in Nuke. How to bring that 'tape' id and 'timecode' into autodesk smoke so the data is readable. If i...
Type: Posts; User: metaclay; Keyword(s):
Hi, i have a clip (dpx sequence) with 'reel' or 'tape' id in the metadata. When i render out .exr in Nuke. How to bring that 'tape' id and 'timecode' into autodesk smoke so the data is readable. If i...
Hi, i'm using planar tracker and the obj to track is obscured behind other obj. This should be easyly solved by using 2 layers of planar tracker where the second layer will act as the mask. This time...
hi, i create a card in model builder. I shape the card to model a front of a building . I found out later the texture is not visible in front of the building, i can see the texture at the back of...
Hi, when moving my pivot of my 3d object . Is it possible to snap it to any target point ? also in model builder , i can't find a way to do it.
hi, i open a nuke script which is created a long time ago. Inside, there is a lens distortion node. I used 'line analysis' method, so there's couple of lines i created long time ago. But the problem...
Hi, in a single tracker node. i'm trying to copy the whole data from track1 to track2. The problem that the user keyframes are not properly copied between track. When i check in curve editor, all...
Just want to throw an idea. It will be cool if in Nuke i can do 'shake' like in apple shake and sidefx houdini. I mean i can disconnect the node just by 'shaking' it.... literally shaking it. It's...
hi Mreithoffer , thanx a lot for the link, that was a great tutorial about concatenation. Cool.
Hi, i got a simple case , i need to concatenate 2 transform and got the correct resulting motion blur by combining them. Here's i attach script , in "A" stream, i use 2 transform : the second...
I got a planar tracker node. For correction , i created couple of keyframe. Let say now i have 20 keyframes for the correction. This keyframes will be handled by a knob at the bottom which is labeled...
Hi, i'm in 3d viewer , i look through a camera and turn on 'interactive' mode. Now when positioning the camera, i tried to navigate as i navigate the 3d viewer. The problem is the alt+LMB (in...
if you copy that script , that only define the function() . So to make it works, you also need to call the function.
So at the bottom after that script , add this line :
getTheCornerpinAsMatrix()...
@Lamakaha : the script is very COOL!! i can use it without problem. Thanx a lot for sharing.
@invader777 : i somehow found this another trick , for me the fastest way is using lamakaha's script. But...
This may not the perfect solution, but i manage it to works with my way as temporary solution. so the idea is i turning off the PT flag and use the bezier as alpha (mask ) to set boundary where the...
Hi, Does anyone know if it's possible to apply corner pin to paint stroke (NOT paint node)? So instead of transforming the resulting paint, i actually want to transform the stroke itself (not the...
btw, in section A if using 'mask inverted alpha' , it's almost there but yet not the perfect one , after frame 15 we'll see some of the corner got shifted, and if we turn on the display feature track...
Thanx Doodle, yep i already got that video before, but that's not exactly what i'm after. It's similar to the chroma method, but this time i tried to combine between that chroma/luma key method with...
Hi, i'm trying to create a hold-out layer for planar tracker. It can be done by adding another PT layer on top of the 'base' PT layer. But how about add hold-out layer using image (matte). I mean the...
you can also watch video by Steve Wright on foundry website, in basic workflow section, there's tutorial about color management. check it out. or as Radders said u can read the book for deeper...
Yep, that's exactly what i want to do. Ok then , thanx for the info.
well, I think you need to test open it in that older version, as some alert might pop up, there u can see if there's a major error or not. You can then decide what to do by inspecting the error msg....
Does anyone know how to grab haperture/vaperture/focal length of the current 3d perspective view (current activeViewer) ? Also i want to grab position/rotation of it. How is it possible ? seems to...
actually you can just create single function then pass the 'state' argument contain value of True or False. so delete the unlockNode.py and modify lockNode.py :edit the 'def lockNode()' part as...
Try this , i think it's better than if/then/else :-)
set cut_paste_input [stack 0]
version 6.3 v4
push $cut_paste_input
Transform {
center {960 540}
There's no ideal way to check whether the node is LOCKED or NOT. if the node is locked means => if all knobs are locked or if first knob is locked? it depends on RULES , what condition u want to make...