Thread: WIp - Mustang on road

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  1. #16  
    Looks awesome! Mode, texture sound etc.
    The only thing bother me, is camera motion.
    Seems that you attached/linked camera and camera target right to the car. That's why looks unrealistic (more like car racing game, need for speed etc).
    I suggest you create new camera, and you animate camera independent.
    That way you won't have exact LOCK to the car, which is more realistic.
    Add some rotation and fluid motion to camera.
    cheers
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  2. #17  
    Join Date
    Jul 2007
    Location
    Marin, CA, USA
    Posts
    69
    The camera motion bothered me too.
    Your camera is moving fast enough to have a lot of motion blur on the background, but the changes in the camera angle create no blur.
    You should add blur when the camera moves down, turns, etc., as well.
    I also agree with the above comment.

    The rest looks great, though.
    Something about the look of the rotating wheels was strange in the earlier clips, but it looks good in the last one.

    I'm also not too fond of the last step in the color correction. It seems like it's shot through a strange lens. I'm talking about the circular mask (I think), that tries to pull the viewers eye toward the car. It does that, but it also makes me feel like I can't see very well, like my POV is limited to the center, and if I look to the side, then everything goes blurry.


    Also, just a note, so it looks more professional, you misspelled "breakdown" (you had "breakdow"). If you're showing it to employers, that would help
    Last edited by djr33; September 6th, 2007 at 08:57 PM.
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  3. #18  
    Join Date
    Feb 2007
    Location
    São Paulo - Brazil
    Posts
    4
    thanks friends!

    redwavestudios:
    Ok, you have reason, the camera motion is very bad, i am create a new camera and animate again..
    Thankss for your help!!


    djr33:
    Yes, the camera motion is bad, the motion blur, i added in combustion, using rpf file to render... if i render motion blur in v-ray, its many many time of render..
    Thanks for de "breakdown" i´m from brazil, and my english language is very bad!! I am corret it in new version of my scene (with new camera motion)..
    Thank you very mutch! and sorry my poor english!
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