Velocity pass in Nuke –
August 21st, 2007,02:04 PM
Hi, I am having similar difficulties, maybe someone can help me also.
Both a VRAY velocity pass gives me bad Motion Blur, but also the Scan line render in MAX also gives me a bad Velocity pass.
The Scanline velocity pass appears in the Alpha channels as Vel.x and Vel.y, should I do a new channel with that, what is the way t correctly extract a good velocity pass.
As for the look of the pass, it is always changing very rapidly in colors, so it gives me a poor Motion Blur and with up´s and down´s. Should I grade the Velocity pass to correct that?
All of best