wow, thank u Hugh so much !! ,very usfull ,your the man![]()
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wow, thank u Hugh so much !! ,very usfull ,your the man![]()
Hugh, you were asking if there's a Nuke wiki around. I was wondering the same thing and couldn't find anything. So I started one:
http://nukewiki.wikispaces.com/
It's pretty empty so far, maybe you could put the Shake->Nuke guide in there as a start?
Last edited by miklos; November 12th, 2007 at 10:21 AM.
Sure - will do.
You might want to think about how you want to structure it - at the moment, there's a lot of "please post your stuff here" which is, in my opinion, more in the realm of forums than wikis.... Can I suggest taking a look at VFXPedia (a Fusion-based wiki) and how they're structuring things over there - it's much more of a reference site than a discussion one.
Well, I would post it there if I was allowed to... Every page is coming up as "protected"...
Done.
If you're wanting this to becoming a serious Nuke resource, I'd recommend having your own hosting somewhere and using something like MediaWiki. I'm really not a huge fan of wikispaces, personally, although it could be a good place to prototype it and then transfer it over to somewhere else at a later date...
There is a VFX wiki here that you can add to.... Might as well keep it here..
http://www.vfxtalk.com/vfxwiki/index.php/Main_Page
I never knew that existed! How long's that been around for?
This is very good I have to say...
Great idea man! I wish I had this a year ago when I was making the switch! Keep it up...
I'm really surprised about the tools that Nuke doesn`t have, it would be intresting if someone could explain how do you deal when you have to do something in Nuke without Shake like Tools. I mean for example take a Tool marked with an X and say, you could do the same doing "that".
Thanks
Anything in particular? I'm going to try and add to it with workarounds for the ones that have Xs
I've just added a load of workarounds to a load of nodes. I don't think it's missing any nodes that I use on a regular basis, other than possibly the DisplaceX node.
It would be good, all the warp stuff, how do you manage this..., and Spill Supression?
And another question there is anything like Tint, as Fusion or combustion where you got the wheel and stretch the points to the desire color?
Thanks
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