Thread: Shake to Nuke transition guide

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  1. #61  
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    nope, Nuke only has the clones, not expression linked nodes.
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  2. #62  
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    That's not true. If he's trying to do what I think.

    Ctrl+drag from the parent properties animation menu (The squigly one, on the end) to the destination properties animation menu.
    This creates an expression link. The parameter will turn a pale blue. And, you'll get a little green E on the node and a green line to show they're linked.

    You can then hit = to see the expression. Here's an example from a grade node:
    parent.Grade2.blackpoint.main

    See page 339 on the manual if you're having problems following my explanation.

    Also on page 719 there is loads of linking expressions.

    Though no you can't create a node automatically expression linked.
    Last edited by Gravy; July 2nd, 2010 at 01:05 PM.
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  3. #63  
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    yea, of course you can do it manually one value at a time. He want's like shake where it makes a node copy and auto expression links every knob with one shotcut key which Nuke does not do.

    You could make a python or tcl script which could do this.
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  4. #64  
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    Make sure you leave out DAG position when auto-iterating :P
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  5. #65  
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    What's the Nuke equivalent to a shake expression like "noise(time/2)*5"

    Edit:
    A little more digging through the Nuke pop-up tips and I found it: "noise(frame,.2)+2"
    This works, but I don't understand how it works. Help?

    I guess more specifically, how do I smooth out the noise function in nuke? In shake it's the time/2 that does it, but I can't figure out how to do this in nuke.
    Last edited by saloonstudios; July 10th, 2010 at 02:42 PM.
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  6. #66  
    Quote Originally Posted by beaker View Post
    nope, Nuke only has the clones, not expression linked nodes.
    What a glaring oversight.
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  7. #67  
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    Jesse made us a nice shake clone python script:
    http://www.nukepedia.com/gizmos/pyth...h/nshakeclone/
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  8. #68  
    Thanks, beaker, I'll check that out.
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