Hey Everyone...
I have a project that requires a "Water Man"... His skin will sort of be flowing water (the water has to always be flowing in order of the water to appear as water and not glass/ice) but I need his water skin to splash - but not break - when things hit it.
Is this a scripting task ? If not, what RF tools will I basically be looking at ?
Should I have two sticky emitters (to hold the body's shape) w/ one emitter that takes collison and one that doesn't ? What problem hasn't occurred to me ?
THX All...![]()







