Thread: Displaying frame sequence info.

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  1. #1 Displaying frame sequence info. 
    Join Date
    Oct 2007
    Posts
    3
    I'm working on a CG game cutscene.
    Working with frame sequences.

    I would like to be able to display the file being sourced in a text node.
    I know I can display the currect frame in shake by using "{time}"
    I also know I can display the entire sequence name of a file in using ":FileSequence.baseFile"

    I would like the display the current frame being sourced at each frame of a 'file in' node.
    It happens when you flip book an image sequence. You see the .exr /.tga displaying at the top of the flipbook.

    I would like this because I'm being forced to use image sequences that are rendered every 4th or 2nd frame and having to slide a lot of stuff around. I would really like to have the option to display the image being sourced at any given shake frame.

    Any help is appreciated.

    Stuart
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  2. #2  
    Join Date
    Aug 2006
    Location
    Auckland, New Zealand
    Posts
    55
    You could use {SFileIn1.imageName} where SFileIn1 is the name of your FileIn node. However that will show the sequence, but couple that with {time} and that should give you enough info.
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