Thread: Problem Importing track into Maya from Boujou or PFTrack

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  1. #1 Question Problem Importing track into Maya from Boujou or PFTrack 
    Join Date
    Apr 2008
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    10
    Hey I'm having this problem where I try to export a track scene from boujou and pftrack to maya. The problem is that the track in boujou or pftrack are solid, I place a cg object and a point and it sticks, but when I export the track to maya nothing sticks, the tracks/locator's are not even quite in the same spot. I can't seem to figure out why. Maya does it to both exports from boujou and pftrack so I'm assuming its something I need to do in maya. Has anyone faced this problem before or have any ideas on how I should go about fixing it?
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  2. #2  
    Join Date
    Oct 2007
    Location
    Vancouver, BC
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    Are you exporting to the proper Maya version?

    Have you checked that the camera in Maya is the same as it was in Boujou?

    If even one setting is wrong, like the focal length, it won't line up.

    If things look right, check the animation curves for the camera and see if there are any unexpected bumps that would throw it off. Sometimes key values can change in the export just enough to mess things up.
    My Site: http://www.millionflame.com
    * VFS Alumni - 3D66
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  3. #3  
    Join Date
    Jun 2003
    Location
    Buenos Aires - ARGENTINA
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    5
    That is almost the same problem I have.
    Is all about scene scale values and align the 3d geomtry inside maya.
    The first problem is that if your scene scale is wrong the 3d object will never be aligned so if you move your matchmoved group you probably loose your perfect matchmove.
    I'm waiting answers too... sorry for not helping you. Good luck
    Render ON!
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