Hey I'm having this problem where I try to export a track scene from boujou and pftrack to maya. The problem is that the track in boujou or pftrack are solid, I place a cg object and a point and it sticks, but when I export the track to maya nothing sticks, the tracks/locator's are not even quite in the same spot. I can't seem to figure out why. Maya does it to both exports from boujou and pftrack so I'm assuming its something I need to do in maya. Has anyone faced this problem before or have any ideas on how I should go about fixing it?







