July 31st, 2008,03:42 PM
Well if you have made a 3d track in syntheyes its pretty simple.
Just open the scene in Maya for example. Project the footage on to card (placed where the girl is supposed to be) using the camera from synteyes.
And then make that card with the projected girl texture reflect in the water.
(The texture should have a proper alpha channel of course).
Then make a new camera and animate it. And render everything (except the girl on the card of course
Then export the animated camera, syntheyes camera and the card for the girl to nuke.
Project the original girl footage on the card using synteyes camera (key it before you project it). And render using the animated camera from your 3d application.
I hope that makes any sense / helps you. It may not be the best way, but its the only way i can think of 
Cheers
Last edited by MartinL; July 31st, 2008 at 03:48 PM.
fxPHD: PFTrack - Nuke - Maya