This is kind of Tip for making depth fog with exposure node
this way very useful and fast!
I used The Art and Science of Digital compositing's exemples
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This is kind of Tip for making depth fog with exposure node
this way very useful and fast!
I used The Art and Science of Digital compositing's exemples
Awesome, thanks!
You can also use the FOG node from Nuke, just use the near and far controls from the camera to control it.
Thansk . that's great way .
hi hugo that's pretty good and easy way to adding fog......![]()
Thansk .
But where is the FOG node ?
I have found.
I must be daft, but I cannot find the FOG node. Is it hidden somewhere? Even when I Tab and try to type FOG or ZFOG it's not there. What's it called and where can I find it? Thanks.
D
Hit All Plugins -> Update and try Tab again.
Thanks brother.
D
Hi, i'm looking for a noisy fog.
With the FOG node, i need a camera but i haven't.
I tried with the Zdepth and composite the Zdepth as a fog, it works fine but i don't have noise in my fog.
Do you know a technic? Or with a other pass form 3d to have a noisy fog in nuke?
Thanks for your help.
Haven't tried this, but what about combining the zdepth with a noise node?
Have a look at the image below
Last edited by doodle; December 3rd, 2009 at 09:16 AM.
Yep, but the problem is when the shot move... the noise don't follow
Doesn't follow the camera movement? How about using cards placed in 3D?
yes, but put a lot of card in the 3d spaces can take time... i have complex shot, like somebody runny on the top of a building and jump... The camera follow the actor!
The solution with Zdepth works but the fog is too perfect...
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