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Thread: 3D Integration with Nuke

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  1. #1 3D Integration with Nuke 
    Join Date
    Nov 2006
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    Hi all, i have done my an other tutorial, in this tutorial, i show you 3D and 2D integration, I am creating multipass render setup and 3d scene setup in nuke, hope you like it ..

    Thanks. Download Video - Download Project username: vfxtalk01 pass: vfxtalk01







    |Foundry Nuke |NewTek Lightwave| |Eyeon Digital Fusion| |SideFX Houdini|

    www.ViperFS.com
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  2. #2  
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    Nov 2005
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    thanks dude...
    will let you know soon about it..

    miodrag
    __Lead Nuke Compositor
    __Features Films/Commercial
    __PIXOMONDO / SHANGHAI
    __www.miodragcolombo.com
    __Compositing_Reel_2011
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  3. #3  
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    Nov 2005
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    a quick question:
    I notice a nice thing when you are typing...
    like that, you want to call a grade node and you start typing and a small window pop out..
    how to do that...btw the tutorials so far looks good...still watching it!
    __Lead Nuke Compositor
    __Features Films/Commercial
    __PIXOMONDO / SHANGHAI
    __www.miodragcolombo.com
    __Compositing_Reel_2011
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  4. #4  
    Join Date
    May 2008
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    159
    Quote Originally Posted by 5sense View Post
    a quick question:
    I notice a nice thing when you are typing...
    like that, you want to call a grade node and you start typing and a small window pop out..
    how to do that...btw the tutorials so far looks good...still watching it!
    press "Tab"
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  5. #5  
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    Nov 2005
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    awesome..
    __Lead Nuke Compositor
    __Features Films/Commercial
    __PIXOMONDO / SHANGHAI
    __www.miodragcolombo.com
    __Compositing_Reel_2011
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  6. #6  
    Join Date
    May 2008
    Posts
    159
    Kyo it look very good, great tutorial ! thanks and what about the next one ?
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  7. #7  
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    Nov 2006
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    Can't wait to check it out. Thanks for everything!
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  8. #8  
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    Nov 2006
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    Costantinopol
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    thanks for all, sorry about my english, it's still very bad ..
    |Foundry Nuke |NewTek Lightwave| |Eyeon Digital Fusion| |SideFX Houdini|

    www.ViperFS.com
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  9. #9  
    Looks great so far Kyo... would love to have the .tga and .fbx files you used to have with this too : )

    Thanks again for your contributions. They have really helped me out!
    Shane Holloman
    424-218-NUKE
    United Saints Artists
    Cinematographer | Maya | Nuke |Speedgrade DI | AIM: shaneholloman
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  10. #10  
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    Nice. This is a very good technique for matting out elements and not having to render mattes out of your 3d package.

    Thanks!
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  11. #11  
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    Mar 2006
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    35
    Thanks. Kyo. Always learning something from you.
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  12. #12  
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    Aug 2006
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    India
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    thanks buddy... its a good one..

    (try to improve ur english)
    Failure is not an option.. But failure has to be an option...
    ____________________
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  13. #13  
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    Jul 2003
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    United Kingdom
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    Thanks for sharing!
    Please take a look at my showreel;
    http://vimeo.com/stevenbray
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  14. #14  
    Join Date
    May 2008
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    159
    i have watched 2 times, really great tutorial and i think ur english is not too bad
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  15. #15  
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    Quote Originally Posted by shaneholloman View Post
    would love to have the .tga and .fbx files you used to have with this too : )
    Sorry about .fbx file because i am still using this model on my project, but you can download multilayer psd file,

    Quote Originally Posted by sathees View Post
    (try to improve ur english)
    Yes, i also want to improve it but really it's not so easy for me, i don't have experience about speaking and can't improve it because i don't know how to do that ..
    |Foundry Nuke |NewTek Lightwave| |Eyeon Digital Fusion| |SideFX Houdini|

    www.ViperFS.com
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