hi guys just want to know how to use downloaded gizmo in nuke. where I have to put the file and others things like that...
also do you know a good tutorial about how to do a gizmo?
many thanks
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hi guys just want to know how to use downloaded gizmo in nuke. where I have to put the file and others things like that...
also do you know a good tutorial about how to do a gizmo?
many thanks
1. Just copy the downloaded Gizmo's and paste it to Nuke's plugin dir...
2.follow ts link for.... "tutorial about how to do a gizmo?"
http://www.digitalgypsy.com/vfxlog/a...ing-a-nuke.php
..there's some Gizmo creation info in the (5.1v3) Nuke User Guide starting on page 404
Hi, always drop gizmos in a folder called "user" inside the plug ins folder, if you don't have one, then create one, (I notice latest Nuke does not have it as default any more), the reason to have them in a user folder, is so you can easly separate the gizmos from the original gizmos from Nuke, making it easier to copy them around and paste them in a newer Nuke later on.
hope it helps
That doesn't work, I dropped the H_Vignette2.gizmo in a user folder inside plugins, but I can't find the gizmo?
tnx
Have you tried the following.. ?
Pressing 'X' when the mouse is over the DAG (node graph).. then type the name of the gizmo in the panel that comes up?
Or, go to Other>All plugins>Update in the right-click menu.. then return to the Other>All plugins menu and look under first letter of the gizmo name in the alphabetical menu that comes up (i.e H for the gizmo you mention).
Yes, that works, that is allready something. I expected a new menu item with in it the gizmos stored in my user folder, but it semms it isn't that easy.
Thanks a lot!
You can add one if you want..
Take a look at the 1. python movies from the Nuke Master Class :
http://www.thefoundry.co.uk/pkg_trai...E-C198B0171453
It shows the steps to add your own menu item.
Hi, you can also read the included Instructions in the files:
"To install the Gizmo just move it to the "plugins" folder of your Nuke directory, or move it in the "user" folder inside that "plugins" folder.
For nuke 5.0v1 and beyond:
To have a link to the plugin in the menus just make your own "menu.py" file in the "user" folder inside the "plugins" folder.
Add the following lines:
m=nuke.menu('Nuke')
n=m.addMenu('User')
n.addCommand('Draw/H_Vignette2', "nuke.createNode('H_Vignette2')")
For nuke 4.8v1 and below:
To have a link to the plugin in the menus just make your own "menu.tcl" file in the "user" folder inside the "plugins" folder.
Add the following lines:
menu "User/Draw/H_Vignette2" H_Vignette2
Any questions just send an email.
All of best
Hugo Guerra
email. hugo.c.guerra@gmail.com"
Tell me if you still can't have the icon or the menu to see the gizmo.
Hope it helps
Hi!
In Mac OSX it should be here, shouldn't it?
Applications/Nuke5.0v2/Nuke5.0v2/Plugins
I put them there, but it doesn't seems to work for me... I'm repairing permissions now...
Any idea if this doesn't work?
I'm watching Nuke tutorials on how to do this and they talk about a Directory called ".nuke" in my home folder. There is no such folder in my computer and I cannot create it, because I get a System message saying that I can't create it "because it begins with a "dot" and this is for system purposes only..."
dot files and folders are hidden by default. Nuke creates .nuke by default. Just browse to you home directory in the finder, hit "shift + command + g" and then a dialogue box will pop up and just type .nuke and the finder will goto the hidden folder.
mmm... I did it, but "Finder couldn't find the folder..."
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Great!
I got it! I just installed this widget http://www.faq-mac.com/mt/archives/014972.php because Terminal commands didn't work for me...
Thanks anyway!
wow...
I've got another problem... I downloaded this: http://www.creativecrash.com/nuke/do...other/c/guides
And i'm getting several errors when I import the gizmos in my script:
Captura 1.png - 0.02MB
Captura 2.png - 0.01MB
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