August 22nd, 2009,09:19 AM

Originally Posted by
TMerry
3. I was planning on either A) green screening an actor as the spirit in all black, rising up
behind a box that is covered with green fabric as well, and repeating the Pull-back and try to match the motion, and then adding it in post to the
shot of the girl at the table.
B) Creating the dark spirit entirely in CG.
You're going to have terrible problems recreating exactly the same camera move unless you have a motion control rig. You'd be best off just shooting the spirit as a static plate then projecting it onto a 3d card in nuke to get the perspective matching etc.
Or, as you said create it entirely in CG. Then you'll get max control over what your shape looks like etc. You may want to look at particular or fumefx. Fumefx is probably the better choice but will be slightly harder to learn. I'm not sure if it's the best 3d particles package to use but I've had a few friends use it and said it was fairly user friendly.
David Gray |
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