Nuke to Flint Workflow with EXR files –
October 14th, 2009,03:30 AM
Been wondering for a little while how to get this one up and running easily.
Flint (For some bizzare reason only know to Autodesk) exports EXR files in the SRGB colourspace. I can import these into Nuke and apply a lookup in the read node to correct the SRGB files back to Linear. When I import these (Linear) files back into Flint they appear to have darkened Gamma (As I expected.) But, If in my Nuke write node, I convert back to SRGB colourspace, then Flint refuses to open the file at all. (I could work in SRGB viewer colourspace in Nuke, but as it's a hatchetjob of the workflow - I'm not going to.).
Now, I was under the impression that EXR was by default, a Linear workspace (I know it CAN use other lookups - but Linear is superior)
Has anyone got this full EXR workflow up and running between FFI and Nuke?
I am eager to work in a half-float workspace, rather than continue to use (SRGB encoded) TIFF sequences.
(I used to use this workflow in shake - but R.I.P. and may apple choke on the iphone)
Process; Compute: Situation = Unacceptable; /// > Compute: Solution ... > Locating File: Understanding.exe... > ERROR: File not found /// > ... ... ... System = Crashing Process; Load: Default File; ... > Locating File: Rage.exe... > File Found /// > Executing