I recently decided to get my hands dirty for the first time using Sub D's and am not to far off finishing my first model using this method of modeliing.
However I have noticed that UVW mapping for Sub d's is somewhat limited when compared to say poly mapping, with sub d's only having planer and automatic mapping.
Just wondering if there is a best practice method to map sub d meshes?
Use the tools available to you in sub d?
convert to poly's and the take it from there?
Perhaps even duplicate the sub d mesh then convert this to poly's, lay out the uv's and then paste the uvw's to the sub d mesh?
Or is it a case each to their own on this on one?