June 3rd, 2010,02:30 AM
Yes I can say that it's true. (Although I always put a premult after the alpha... this may just be a habit of mine though)
also - that stretching is happening because of the projection from the camera. To avoid it, you'll have to project from a more front on perspective to the surface of the object you are projecting onto.
Hope I've helped
Process; Compute: Situation = Unacceptable; /// > Compute: Solution ... > Locating File: Understanding.exe... > ERROR: File not found /// > ... ... ... System = Crashing Process; Load: Default File; ... > Locating File: Rage.exe... > File Found /// > Executing