Thread: Introducing ZBrushWorkshops: Digital Workshops for Artists

Reply to Thread
Page 2 of 2 FirstFirst 1 2
Results 16 to 29 of 29
  1. #16 Post Marshall Vandruff's Animal Anatomy with Ryan Kingslien! 
    After doing the past couple Anatomy classes there has been a fairly large demand for Animal Anatomy. So we took that feedback and was able to get Marshall Vandruff to do a webinar on animal anatomy to see what the response is and if you guys are actually interested in a course that combined old school anatomy demonstrations and drawings with new school ZBrush anatomy demonstrations and ecorche sculpting.


    In this webinar, Mashall is going to be demonstrating the old-school side of things and will talk about comparative anatomy and how we can take our understanding of human anatomy to the next level with just a few simple rules.


    Its this Friday. 3/16/12, at 12pm PDT/ 3PM EDT.


    Class Registration Page:
    http://www.visualarium.com/animal-an...tomy-webinar/#
    Reply With Quote  

  2. #17 Thumbs up Animal Anatomy Registration is Open! 
    Animal Anatomy R3 registration is now open! In case you missed the announcement before, this is Marshall Vandruff and Ryan Kingslien's Drawing PLUS ZBrushing anatomy course.

    This class combines the absolute best of the two worlds of 2D and 3D to make for a one of a kind learning experience.

    Class starts this Saturday, 3/31/ at 10am PST.


    Class Registration Page:
    http://www.visualarium.com/animal-anatomy-with-marshall-vandruff/animal-anatomy-webinar-replay/

    Reply With Quote  

  3. #18 Post Character Design in ZBrush with Danny Williams (PointPusher). 
    We have a great new class starting this month: Character Design in Zbrush with Danny Williams (aka: PointPusher). Danny is currently a CG Generalist with DreamWorks Animation and has an extensive character production history. Working as a character artist at ArenaNet on: Guild Wars and as a Modeler with many hats at Blu Sky Studios on: “Dr. Seuss' Horton Hear a Who”, “Ice Age” and ” Ice Age Meltdown”, “Robots”, “Titan A.E.”, “Bunny” and also well known as part of the (practically famous) Lunch Crunch crew.


    Class starts on Saturday, April 28. You can sign up now to watch the hour and a half webinar replay for the class preview. That will also qualify you for early class registration access before we open it to the public next week.


    Sign up for the 1.5 hour Webinar Replay:
    http://www.visualarium.com/character...peed-sculpts/#



    Enjoy!
    Reply With Quote  

  4. #19 Post Mastering Zbrush with Paul Gaboury & Ryan Kingslien! 
    If you've been looking to learn Zbrushthen there's no better opportunity than now. You'll learn from theZbrush master himself - Paul Gaboury, who is the Lead Application Engineer at Pixologic. Having this kind of access to someone likePaul is invaluable not to mention you get the combined might of RyanKingslien to help you truly understand this awesome artist's tool.


    Class starts Saturday, June 2nd andregistration is currently open. Hope to see you in class! :)
    http://www.visualarium.com/mastering...paul-gaboury/#


    Last edited by ZBrushWorkshops; May 30th, 2012 at 02:03 PM.
    Reply With Quote  

  5. #20 Thumbs up Last day to register! 
    Today is your last chance to learn all of ZBrush's systems from the algorithms up. This is, seriously, one of the best opportunities to not only learn ZBrush but to learn how ZBrush thinks.


    You have Ryan Kingslien, the old school, algorithms up guy and you've got Paul Gaboury, the new school, FiberMesh and DynaMesh guy. They've covered ZBrush since the days of Lord of the Rings, worked with every single ZBrush author, nearly every studio, and hundreds of artists in production around the globe...


    This is your chance to learn ZBrush from the same guys who did everything from teach ILM how to use ZBrush for Pirates of the Caribbean to working with artists who develop the latest games such as Mass Effect 3.


    Registration closes tonight at midnight and class starts tomorrow morning Saturday, June 2nd at 10AM. Don't miss this chance to dive deep into ZBrush. :)
    http://www.visualarium.com/mastering...paul-gaboury/#


    Reply With Quote  

  6. #21 Post Dinosaurs, Creatures and Anatomy! 
    WOW! We have a grouping of excellent classes literally right around the corner!


    First off for you 2D artists: Artistic Anatomy and Figure Drawing, recently re-titled "Anatomy Lessons of the Masters" with Rey Bustos to continue our new LFL series (Living Freaking Legends). :) If you're able to take the class or not, make sure you check out the content that we have available. You'll definitely learn something new even if it's through a different perspective of the parts you currently know.


    Next up is Scott Hartman's Advanced Creature Anatomy. You can tackle this class through 2D or 3D means but I suggest (as with all classes) to study with both principles for maximum results. Scott is a Paleontologist with mind numbing information on pre-historic creatures that will only excite your creative juices.


    Last and certainly not least is David Krentz's Dinosaur Sculpting Class. David is one of the foremost experts on Dinosaur creation for feature films and television. With a resume that stretches the length of a scroll, you'll take away some powerful techniques from this weekend intensive class.


    Choose your Class:


    Last edited by ZBrushWorkshops; June 28th, 2012 at 01:06 PM.
    Reply With Quote  

  7. #22 Exclamation Enrollment ends Monday night at midnight! 
    With the Fourth of July holiday andsome bonus class content being worked on we bumped the classes back aweek or so.


    This weekend is your last opportunityto take advantage of enrolling with Rey Bustos and his Anatomy courseor Scott Hartman's Advanced Creature Anatomy. Both start on July 10thand I'm personally looking forward to both of these classes forcompletely different reasons. Getting back into some 2D anatomicaldrawing and study with Rey is going to be a real treat. And I'mreally looking forward to problem solving some creative creatureanatomy with Scott's class. Information overload perhaps? Luckilythese two work well together and are different enough to notcompletely knock me out. :)


    Hope to see you in class and if youhave any questions feel free to ask here or send to:support@visualarium.com


    Thanks! :)


    Choose your Class:


    Reply With Quote  

  8. #23 David Krentz Dino Sculpting July 21st, 22nd & 23rd. 
    Last chance to take advantage of David Krentz Dinosaur Sculpting Class (weekend intensive). This saturday, Sunday and Monday (21st, 22nd & 23rd), clear your schedule and learn from one of the best in dinosaur production for Film, Television and Animation. David is well known for his work on: Dinotasia (Upcoming) ,
    John Carter, The Spiderwick Chronicles, Dinosaur Revolution, Ant Bully, Disney's Dinosaur and much more.


    http://www.davidkrentz.com/


    Discovery Channel Dinosaur Revolution:
    http://dsc.discovery.com/tv-shows/ot...ion-videos.htm


    Interview:
    http://junsuifilms.com/interviews/david-krentz/


    Good luck with your work and I'll see you this weekend! :)


    Reply With Quote  

  9. #24 Thumbs up ZBrush 4R4 just released, Re-Opening Mastering ZBrush Master Class! 
    With the release of the new ZBrush 4R4just yesterday, we've decided to open up class registration forMastering ZBrush with Paul Gaboury. Not only do you get instantaccess to the previous seven weeks of class but we will be tacklingall the new features of ZBrush 4R4 for the remaining class weeks! So,if you've been looking to learn Zbrush or just want to get up tospeed as fast as possible with the new R4 release, then there's nobetter opportunity than now. You'll learn from the Zbrush masterhimself - Paul Gaboury, Lead Application Engineer at Pixologic.That's over 30 hours of training in ZBrush 4 R3 and R4!


    Upgrade to the new ZBrush here:
    http://www.pixologic.com/home.php


    Class continues Saturday, June 28th andregistration is currently open. Hope to see you in class! :)
    http://www.visualarium.com/mastering...ebinar-replay/





    We've also continued to keep DavidKrentz Dino Sculpting registration open with access from his lastclass added and new content being added for the live intensive thisweekend (28th-30th). David Krentz Dinosaur Sculpting:http://www.visualarium.com/david-kre...lpting-class/#
    Reply With Quote  

  10. #25  
    Anatomy, Character & Traditional Portraits


    Anatomy R4 (Digital) - Ryan Kingslien: http://www.visualarium.com/ryan-kingslien/
    That's the topics of our three upcoming classes. Ryan Kingslien's anatomy in ZBrush class is back and updated (as always) with the newest features of ZBrush (ZBrush 4R4). We'll start with the bones and the key landmarks of the bones that will make building up the rest of the muscles easier. There's a lot of studying to do in this 10 Week Anatomy Class but it pays off.


    Character Sculpting (Digital) - Kris Kosta: http://www.visualarium.com/kris-kosta/
    So excited to have Kris Costa (aka Antropus) doing a class with us and a free webinar this Saturday the 18th! There really is just too much to list that he's done and at such an excellent level of quality. From Pan's Labrynth, Rango, Tranformers DotM to The Avengers. Any aspiring character artists should not miss this. Also check out more of Kris' work at: http://www.antropus.com/artblog/


    Constructing the Portrait (Traditional) - Karen Cope: http://www.visualarium.com/karen-cope/
    I've personally had the great pleasure of learning from Karen for a short time and I just can't say enough about her as a person, a teacher and a sculptor. You'll learn a lot from her and it will be fun and encouraging all along the way. Classically trained at the Florence Academy in Florence Italy, Karen has techniques from the old masters to share in this 5 Week portrait class.


    Looking forward to seeing you in class! :)
    Last edited by ZBrushWorkshops; August 16th, 2012 at 10:10 PM.
    Reply With Quote  

  11. #26 Post Visualarium: Jordu Schell Creature & David Lesperance Environment 
    Creature Design for Film - Jordu Schell & Ryan Kingslien: http://www.visualarium.com/jordu-schell/#
    Traditional meets Digital in this unique master class with Jordu Schell and Ryan Kingslien. Designer, Sculptor, VFX legend Jordu Schell will be taking you through his secrets of Creature Design working in traditional clay and techniques while Ryan Kingslien shadows Jordu in ZBrush.


    Environment Modeling - David Lesperance: http://www.visualarium.com/david-lesperance/#
    This is our first Environment class at Visualarium and we're kicking it off with a bang! We're honored to have David Lesperance doing an Environment Modeling class hot off of finishing up production on Halo 4. Sign up for the webinar this coming week and join us for a sneak peak inside the class.


    Looking forward to seeing you in class! :)
    Reply With Quote  

  12. #27 CHARACTER DESIGN IN 4R4 WITH DANNY WILLIAMS 
    1 Day Left: LEARN CHARACTER DESIGN IN 4R4 WITH DANNY WILLIAMS

    Blast through your Sculpts. Danny WIlliams aka "Poinpusher" and founder of LunchCrunch will teach you how to SPEED SCULPT your CHARACTERS IN ZBrush4R4 in Live Online Class. Why Speed Sculpt? When sculpting in ZBrush it is common to get carried away with details or technical problems. Speed sculpting is about blasting through those barriers and quickly getting to a result. It forces you to become faster, more efficient sculptor. Being faster lets you iterate through all the bad ideas and get to the good ones before everyone else! Its an important tool in a professional artist's life and is something Danny will spend a good amount of time on in this course.

    See the Preview Webinar:
    http://www.visualarium.com/danny-williams/

    Check Out Danny William's Speed Sculpts:
    http://www.visualarium.com/danny-williams-updates/
    Attached Thumbnails Attached Thumbnails Click image for larger version

Name:	458_max.jpeg‎
Views:	25
Size:	155.9 KB
ID:	13104   Click image for larger version

Name:	demons.jpeg‎
Views:	25
Size:	60.5 KB
ID:	13105   Click image for larger version

Name:	angry_guy_by_pointpusher.jpeg‎
Views:	52
Size:	71.6 KB
ID:	13106   Click image for larger version

Name:	bull.jpeg‎
Views:	23
Size:	82.4 KB
ID:	13107  
    Reply With Quote  

  13. #28 Post Mastering ZBrush with Paul Gaboury! 
    In what's sure to be one of the most fun, fascinating, and informative looks into ZBrush 4R4 you will ever have, come check out "Mastering ZBrush" with Pixologic's very own Paul Gaboury! Get an insider's look on what to expect LIVE on Saturday Dec. 15th, @ 10AM PST! Registration is free: https://www.visualarium.com/#


    Reply With Quote  

  14. #29 Advanced Character Creation for Games with Joseph Drust 
    What does it really take to create characters for today’s fast-paced game industry? As an industry veteran, Joseph Drust has an inside look at game development and the role character artists play in it. Let him teach you the things no one else is talking about.

    During this ten week course, you will take your character from concept to final render using cutting edge tools and Joseph’s tricks of the trade. He’ll show you how to test your design within the game engine and help you understand what is expected in an actual production environment.

    Think about how the character functions in the game. Think about the restrictions placed on artists due to the game engine. In the end, Joseph will help you see your character as not only an artistic creation, but as a fully-functional asset in a complex virtual world.

    CLICK HERE to register!

    Click image for larger version

Name:	Joseph_Drust_670x300.jpg
Views:	6
Size:	46.2 KB
ID:	13173
    Reply With Quote  

Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Similar Threads

  1. Replies: 0
    Last Post: May 16th, 2006, 04:19 PM
Bookmarks
Bookmarks
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts