Thread: how can i edit "Openexr" files rendered out from 3ds max to edit in Nuke ?

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  1. #1 Exclamation how can i edit "Openexr" files rendered out from 3ds max to edit in Nuke ? 
    Join Date
    Sep 2010
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    hello everybody

    i have rendered my scene via vray and saved my passes in "openExr" one file .. (using 3ds max)
    how can i edit the passes separately in Nuke ? (each pass to be edited indivedualy .. diffuse , shadow , speculer .. etc)

    thanks in advance
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  2. #2 hmmm... 
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    Apr 2006
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    Look into the shuffle node and don't post questions that are so basic for sure someone has already asked and answered it.
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  3. #3  
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    Sep 2010
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    thanks friend
    i found one big tutorial
    this is so good

    http://vfxvault.com/tutorials/nuke_c...ch_01_h264.mov
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  4. #4  
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    You do not need a shuffle node. Most CC and transform tools have an option to apply to just a single layer. Blur for example defaults to "all", change that to "specular" or whatever layer you prefer.
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  5. #5  
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    that was the loudest question I've seen all night.
    My Website | My IMDB Filmography | Xbox live gamertag: faridzadeh
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  6. #6  
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    Quote Originally Posted by faridzadeh View Post
    that was the loudest question I've seen all night.
    lol i found the link that i have posted thats awesome tutorial
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  7. #7  
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    LOL very biiiiiig thread
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  8. #8  
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    Verryy big indeed !
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