Thread: Increasing Performance in Nuke 6.2v1

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  1. #1 Increasing Performance in Nuke 6.2v1 
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    I'm having a problem with Nuke 6.2v1 where it is freezing up my Windows machine for a few minutes, and wanted to know if there is anything that can solve this

    I have a Dell Precision T5500 workstation with 12-core Xeon processor and 24 GB RAM running Windows XP x64 SP2. I set the total paging file size to 24GB

    The problem happens when Nuke is doing an operation and taking 23 MB of memory according to Windows Task Mgr, but I see the Virtual Memory size of the NUke 6.2 process to be 8 GB

    Thanks
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  2. #2  
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    Have you tried updating to the latest version? They release fixes in each point release.
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  3. #3  
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    Unfortunately, I cannot upgrade to the latest version of Nuke 6.2v2. there are different dependencies relating to Nuke 6.2v1 that prevent me from going to the latest version
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  4. #4  
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    what dependancies have you built into 6.2v1?

    I've never had that issue...gizmos are universal....
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  5. #5  
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    Have you tried changing your Auto save preferences? I found mine was getting hung up because it was force auto-saving too often. I increased the time, and it stopped hanging up as much, just make sure you save more often or you'll be more likely to lose more work if you crash...
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  6. #6  
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    Yes, I have changed the Auto-Save settings in Nuke 6.2v1 to every 600 seconds, instead of every 30 seconds. I'll have to test this to see if this change will make any difference.

    I also changed to a more powerful workstation since this last post. I know have a machine with 24 Xeon 2.4Ghz processors and 48 GB RAM. I did increase the size of the paging file to the max 48 GB. I'm hoping this will also help the problem.

    I did notice that Nuke was taking a whopping 3 GB of memory in Windows Task Manager.
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  7. #7  
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    I also examined some other settings within Nuke and was wondering if altering any of these would increase the performance of Nuke and keep it from freezing up:

    Cache Memory Usage = 80%
    Disk Cache = C:\Temp
    Disk Cache Size = 50 GB
    Paint Disk Cache Size = 50 GB
    Nuke Memory Available for Paint = 75%

    Of course, the best solution for Nuke would probably to run it on Linux
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  8. #8  
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    yeah its not the workstation man, i find cache to 50% is often best at it does not start to swap/page unless your really hitting a big comp. maybe defrag you c drive. its the same that windows is running on, you could move that to a faster drive and a partition that is non windows os.
    linux would be best yes.
    COMPOSITING SUPERVISOR | IMDB | LinkedIn | ICQ: caosVFX | YAHOO: JAHOEIDI
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  9. #9  
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    Yeah, I opened a ticket with The Foundry and they also suggested to upgrade to the latest version 6.2v4 -- I also submitted a copy of the Nuke script that I was running when the Windows machine jammed up -- and The Foundry was able to run it fine under 6.2v4

    Another suggestion I received from another discussion group was to look at the GPU driver, since there are some known issues with the cuda cores and OpenGL. In this particular instance, I have a nVIDIA Quadro 6000 GPU - with 6 GB on-board RAM and driver version 267.17
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  10. #10  
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    Hi Snowman,
    I had the same prob, almost like you. but since i move to Windows 7 x64 Ultimate , I dont have any problem in Nuke, even I have not a good specs Workstation like you, I designed my own specs. INTEL i7 3.0Ghz|NVIDIA 9600GT 1GB|14RAM|. I hope this helps.

    goodluck

    Kit
    www.vimeo.com/kitovfx
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  11. #11  
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    also under windows it helps to move your autosave location locally.
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