Please watch that clip and tell me why the textures on the ceiling are doing that. When I go through on the timeline before rendering, everything seems fine. It's only until after I render that this problem occurs.
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Please watch that clip and tell me why the textures on the ceiling are doing that. When I go through on the timeline before rendering, everything seems fine. It's only until after I render that this problem occurs.
1.Check from how many lights you got shadows on.
2.Check for overlaping polygons (few polygons in one place).
3.Check your polygons for a huge n-gons (better clear all n-gons making them triangles or quads).
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