I'm proving the S-Rays x64 (is like AE shine), but I have a problem when I use it, it's very SLOW render... I can carge a preview animation in almost real time, but when I start a render... it becomes slow!! 3-4 hours of render for a Quicktime h264 75%!!!
in 32 bit it happens the same problem... it's like Spphire plugins go realy slowly to render...
I have Mac Pro 8 core 28 GB Ram...
I try to render in .png, and the same, 80 frames in 2 hours! (I read something that .png don't accept multiprocesing?). In adition, the frames rendered don't show S_ray effect.
And finally, I try .tiff, in velocity works very Well, but...I have the same problem that .png.. rendered frames don't show the S_Rays effect
I Attach 2 captures: Effects completed, render form this effect
It passes the S_Ray effect!
PD: yeah, it's Kame Hame Ha :P
It's normal this problem??