Thread: Export camera from C4D 12 to Nuke 6.3 and viceversa

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  1. #1 Export camera from C4D 12 to Nuke 6.3 and viceversa 
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    Hi,
    I read all post and I found some discussions about that. I searched SteadyCHAN for C4D 12 but there isn't on official site. Is there another possibility or another plug-in to make import-export camera data from c4d to nuke and viceversa ? I proved FBX 2010 but I can't change the scale !! In C4D 13 is there the possibility or not ? I'm a little bit despair.

    Thank you
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  2. #2  
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    I uploaded a version that works in 11.5 but i can't get it to
    work properly. I see the coordinates change but the camera is not really
    following. Maybe there's some child-parent-null object workaround.
    If you get any results lots of people would love to know.
    The link is
    This whole situation sucks.
    Later edit: I got the camera(it was my mistake) but i can't export object tranformation and animation.
    Steadychan updated for R12 can't be found in tcastudios.com.
    Last edited by kyrgr; November 25th, 2011 at 11:31 AM.
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  3. #3  
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    Quote Originally Posted by kyrgr View Post
    I uploaded a version that works in 11.5 but i can't get it to
    work properly. I see the coordinates change but the camera is not really
    following. Maybe there's some child-parent-null object workaround.
    If you get any results lots of people would love to know.
    The link is http://www.easy-share.com/67C727A85C...HAN0999R11.zip
    This whole situation sucks.
    Later edit: I got the camera(it was my mistake) but i can't export object transormation and animation.
    Steadychan updated for R12 can't be found in tcastudios.com.
    Thank you but the link doesn't work. Is there the possibility to pass by Maya ? For instance Export fbx 2012 from C4d to Maya and from Maya to Nuke ? I don't Know I suppose it...
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  4. #4  
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    I got an email from tca's Lennart Wåhlin about a week ago saying that he'd removed some of his stuff for a while to be checked, but that if you email him he'll send you SteadyCHAN.

    Also FBX exported from Nuke works in C4D, but you have to scale it up in C4D by 100x.
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  5. #5  
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    Quote Originally Posted by fertilizer View Post
    I got an email from tca's Lennart Wåhlin about a week ago saying that he'd removed some of his stuff for a while to be checked, but that if you email him he'll send you SteadyCHAN.

    Also FBX exported from Nuke works in C4D, but you have to scale it up in C4D by 100x.
    Thank you very much ! I send him the email.
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  6. #6  
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    Nov 2011
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    Has anyone had any luck with this? I've emailed the creator, but he won't provide a link to steadyCHAN anymore. Does the plugin even work with C4D R13? Can someone else provide it to me if it does?
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  7. #7  
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    I'm pretty sure this was free.
    I hope it's OK to share.
    Later edit: I'll try to delete this upload
    after tcastudios' demand.
    Last edited by kyrgr; November 25th, 2011 at 11:23 AM.
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  8. #8  
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    Awesome, thanks! Hopefully I can get this puppy working
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  9. #9  
    Guys,the files include a READ_ME with a pretty clear message:


    ** Re-distribution in any form is not allowed. **
    ** - Do not - publish a direct link to the file. **


    Please remove any dloads links right now.


    @ mods, make sure your site follows good behavour.


    Cheers
    Lennart
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  10. #10  
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    I'm sorry for not reading the .txt. I'm afraid i can't completely
    delete the upload since i did not include e-mail information.
    PM me if there is something else i can do.
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