I'm tracking a stereo shot and I run into a few problems. The shot is a crane shot, and the first question is; Is it actually possible to solve a Nodal-pan/rotation in stereo ? Since with a nodal solve, the pointcloud doesn't get any actual depth (and therefore, test-object always sticks, no matter in which depth they are). However, you need a decent 3d scene to place the object in, to get the right stereoscopic depth between the two eyes?
Second, I notice that in the 2d-track node you can set-up the consistency of the tracks (free move / rotation, etc) but I cant decide in the solve-camera stage how I want the camera to solve? if I want to solve it differently, I need to do 2d-tracking all over again ?
Third, is it wise to stereo-solve two camera's, or is it better to solve just the hero eye, and create a parented second eye in a 3D app ? Is there a general accepted workflow ?
And finally, if it is actually wise to stereo solve it, you do the ocula-related corrections before the cameratrack, or save it till the end of the workflow ?
Thanks in advance!