can someone explain exactly how prepare any 3d scene (geo) in for Fusion ?
Let's say i have an animated scene (camera only) and i want to re-create the same scene in Fusion to add some environment in 2.5D by using the same camera movement without making a 3d track. So i can place some image planes in the scene with different elements but mantaining the original camera movement.
I've already tried the ASE and FBX file format from 3dsmax but sometime ASE export the camera in a good way and sometime not.
I tried ASE for the camera movement only but i saw that this format can export also geometries.
FBX is a very misterious format that also works sometimes.
Not very clear what these format support and how thet works in Fusion.
I also noticed that i need to scale down the scene 100 times when i import the file in Fusion.
3dsmax also use Z as Y so i can convert the scene but can i also convert the camera coordinates ?
If someone has some correct workflow or link or even a better script tha can replace the file format solution will be very helpfull !