We are looking for a wide range of people to fill many positions for up coming projects. These projects are very high end visual effects projects that will require a high level attention to detail, and quick problem solving. Although our website indicates that we do a lot of 3D conversion work, that is not the case, we now do almost entirely visual effects work and a little conversion work.
Here are the roles we would like to fill:
3D supervisor: Proficient in 3DS max; utilizing Vray and Mental Ray. Good understanding of particle systems: i.e. PFLOW, Thinking Particles, FUMEFX, Krakatoa. Will oversee team(s) on various projects, and keep creative director / and producers up to date with status of production.
Will have opportunity to help mold production pipeline to best suite upcoming projects. Scripting and knowledge of high end work flows is a big plus!
Houdini Artists: Our up coming projects will require very heavy particle effects, from fracturing large rock structures, explosions, debri, buckling metal, which will all be rendered in side of 3DS max. Anyone that feels that have high end chops for particle systems in Houdini and understands how to export these effects into 3DSmax, we would love to hear from you.
3D generalists: 3DS max, lighting, rendering, using Vray and Mental Ray
Compositing Supervisor: Understanding of Both Nuke and After Effects, keep team(s) organized and solve problems that arise on projects. Work closely with 3D supervisor, creative director and producer for planning and execution.
Nuke Artists: Nuke compositors who are familiar with composing 3D rendered assets and passes with stereoscopic content.
After Effects Artists: General compositing with an understanding of how to handle 3D rendered assets and passes.
Matte Painter: Using photoshop, and 3D application (most likely 3DS max) to create 3D matte paintings and backgrounds, which can range to fairly simple to extremely complex
If you are interested please send link to demo reel and CV to:
(website is about 2 years out of date, this will be updated soon)