Last edited by startrekdude; June 29th, 2012 at 05:17 PM.
For starters your description of yourself generalizes you out of a job. Nobody wants someone that is OK at a lot of things. They want someone that is amazing at one thing. Focus on what you want to do. If its 3D then pick an area....for modeling show turntables and wireframe. For shading/ lighting make them look as real as you can....for animation, come up with an animated short that can convey emotion. For compositing, just do comp. Honestly as a first year comper you will be doing roto/paint....demo that if you want to do comp.
There is no such thing as a "generalist" or a "VFX Artist" VFX artist is what I present myself as to people that don't understand the word compositor. I would say, figure out what you want to do and demo that to the absolute best of your ability!
I'm a generalist and work for a pretty small studio doing 3d animation, motion graphics, vfx, design, 2D-3D conversions, inside Nuke, 3ds max, After Effects. But I guess that's kind of a unique situation.
Last edited by theta; July 25th, 2012 at 12:08 PM.
What that guy said about the generalist part, that was the first thing I thought when I read it. I thought this guy probably isn't great at any one thing or he would put an emphasis on that. It sets the tone.
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